From a3083ce548eb0307ff38bc9f48e739799edb3db4 Mon Sep 17 00:00:00 2001 From: Mikkel Georgsen Date: Sun, 1 Mar 2026 08:30:16 +0100 Subject: [PATCH] docs(01-14): complete Frontend Tables Tab + More Tab plan - SUMMARY.md with task commits, decisions, and deviations - STATE.md updated to Phase 1 Complete (14/14 plans) - ROADMAP.md progress updated Co-Authored-By: Claude Opus 4.6 --- .planning/STATE.md | 20 ++- .../01-tournament-engine/01-14-SUMMARY.md | 148 ++++++++++++++++++ 2 files changed, 160 insertions(+), 8 deletions(-) create mode 100644 .planning/phases/01-tournament-engine/01-14-SUMMARY.md diff --git a/.planning/STATE.md b/.planning/STATE.md index 9c4e556..1c93940 100644 --- a/.planning/STATE.md +++ b/.planning/STATE.md @@ -3,12 +3,12 @@ gsd_state_version: 1.0 milestone: v1.0 milestone_name: milestone status: unknown -last_updated: "2026-03-01T08:12:00.000Z" +last_updated: "2026-03-01T07:29:08.718Z" progress: total_phases: 1 - completed_phases: 0 + completed_phases: 1 total_plans: 14 - completed_plans: 13 + completed_plans: 14 --- # Project State @@ -23,11 +23,11 @@ See: .planning/PROJECT.md (updated 2026-02-28) ## Current Position Phase: 1 of 7 (Tournament Engine) -Plan: 14 of 14 in current phase -Status: Executing Phase 1 -Last activity: 2026-03-01 — Completed Plan 11 (Overview + Clock + Financials Views) +Plan: 14 of 14 in current phase (COMPLETE) +Status: Phase 1 Complete +Last activity: 2026-03-01 — Completed Plan 14 (Frontend Tables Tab + More Tab) -Progress: [█████████░] 93% +Progress: [██████████] 100% ## Performance Metrics @@ -47,6 +47,7 @@ Progress: [█████████░] 93% - Trend: steady *Updated after each plan completion* +| Phase 01 P14 | 11 | 2 tasks | 8 files | ## Accumulated Context @@ -114,6 +115,9 @@ Recent decisions affecting current work: - [01-11]: BubblePrize is standalone prominent button (not buried in menus) per CONTEXT.md requirement - [01-11]: DealFlow uses multi-step wizard pattern (type > input > review > confirm) for all 5 deal types - [01-11]: Transaction undo uses window.confirm for simplicity in touch-first TD interface +- [Phase 01]: Structure wizard uses geometric ratio for blind escalation with nice-number rounding +- [Phase 01]: Blind structure editor uses move up/down buttons (no drag-and-drop in Phase 1) +- [Phase 01]: Theme toggle writes data-theme attribute on documentElement for immediate CSS variable switch ### Pending Todos @@ -131,5 +135,5 @@ None yet. ## Session Continuity Last session: 2026-03-01 -Stopped at: Completed 01-11-PLAN.md (Overview + Clock + Financials Views) +Stopped at: Completed 01-14-PLAN.md (Frontend Tables Tab + More Tab) Resume file: None diff --git a/.planning/phases/01-tournament-engine/01-14-SUMMARY.md b/.planning/phases/01-tournament-engine/01-14-SUMMARY.md new file mode 100644 index 0000000..2668d14 --- /dev/null +++ b/.planning/phases/01-tournament-engine/01-14-SUMMARY.md @@ -0,0 +1,148 @@ +--- +phase: 01-tournament-engine +plan: 14 +subsystem: ui +tags: [svelte, svg, datatable, template-editor, blind-structure, wizard, settings, audit-log] + +# Dependency graph +requires: + - phase: 01-tournament-engine + provides: [layout shell, data table, FAB, toast, tournament store, auth store] +provides: + - SVG-based oval table view with seat positions and player names + - Table list view alternative for large tournaments + - Balancing panel with suggest/accept move flow + - Tap-tap seat move across tables + - Break table with confirmation dialog + - LEGO-style template manager with 5 building block types + - Blind structure editor with mixed game support and BB ante + - Structure wizard with parameter-driven generation + - Venue settings page (currency, receipts, theme toggle) + - Audit log with filters, detail panel, and undo +affects: [02-display-engine, 03-sync, 08-deployment] + +# Tech tracking +tech-stack: + added: [] + patterns: [SVG table rendering, tap-tap seat move flow, LEGO building block composition, parameter-driven generation wizard] + +key-files: + created: + - frontend/src/lib/components/TemplateManager.svelte + - frontend/src/lib/components/BlindStructureEditor.svelte + - frontend/src/lib/components/StructureWizard.svelte + - frontend/src/routes/more/templates/+page.svelte + - frontend/src/routes/more/structures/+page.svelte + - frontend/src/routes/more/settings/+page.svelte + - frontend/src/routes/more/audit/+page.svelte + modified: + - frontend/src/routes/more/+page.svelte + - frontend/src/routes/tables/+page.svelte + - frontend/src/lib/components/OvalTable.svelte + - frontend/src/lib/components/TableListView.svelte + - frontend/src/lib/components/BalancingPanel.svelte + +key-decisions: + - "DataTable typed interface data requires cast to Record[] (pre-existing pattern from Plan M)" + - "Structure wizard uses geometric ratio for blind escalation with nice-number rounding" + - "Blind structure editor uses move up/down buttons instead of drag-and-drop (Phase 1 constraint)" + - "Theme toggle writes data-theme attribute directly on documentElement for immediate switch" + +patterns-established: + - "LEGO composition: dropdowns with preview summaries and Create New navigation" + - "Wizard pattern: sliders/presets for input, generate, preview, save/use" + - "Admin-gated sections: conditional rendering based on auth.isAdmin" + - "Audit detail: overlay panel with JSON detail and contextual undo" + +requirements-completed: [SEAT-05, SEAT-07, SEAT-08, BLIND-06] + +# Metrics +duration: 11min +completed: 2026-03-01 +--- + +# Phase 1 Plan 14: Frontend Tables Tab + More Tab Summary + +**SVG oval table views with tap-tap seat moves, LEGO-style template manager, blind structure wizard, venue settings, and audit log** + +## Performance + +- **Duration:** 11 min +- **Started:** 2026-03-01T07:15:15Z +- **Completed:** 2026-03-01T07:26:25Z +- **Tasks:** 2 +- **Files modified:** 8 + +## Accomplishments +- Tables tab with SVG oval views (6-10 max), list view toggle, tap-tap seat move, balancing panel, break table with confirmation +- More tab with navigable menu to templates, structures, settings, and audit log +- LEGO-style template editor composing tournament configs from 5 building block types +- Blind structure editor with all fields (SB, BB, Ante, BB Ante, Duration, Chip-up, Game Type) and move up/down reorder +- Structure wizard generating blind levels from player count, starting chips, and target duration +- Venue settings with currency, rounding, receipt mode, Mocha/Latte theme toggle +- Audit log with action/operator filters, detail panel with JSON state, and undo capability + +## Task Commits + +Each task was committed atomically: + +1. **Task N1: Tables tab with oval view and balancing panel** - `e7da206` (feat - already committed in prior plan 01-11) +2. **Task N2: More tab with template management, wizard, settings, audit** - `59badcb` (feat) + +## Files Created/Modified +- `frontend/src/lib/components/OvalTable.svelte` - SVG oval table with seat positions (prior commit) +- `frontend/src/lib/components/TableListView.svelte` - DataTable alternative for large tournaments (prior commit) +- `frontend/src/lib/components/BalancingPanel.svelte` - Balance suggestions with accept/cancel flow (prior commit) +- `frontend/src/lib/components/TemplateManager.svelte` - LEGO-style building block composition editor +- `frontend/src/lib/components/BlindStructureEditor.svelte` - Full blind level editor with mixed game support +- `frontend/src/lib/components/StructureWizard.svelte` - Parameter-driven blind structure generator +- `frontend/src/routes/tables/+page.svelte` - Tables grid with oval/list toggle, move banner, H4H (prior commit) +- `frontend/src/routes/more/+page.svelte` - Navigation menu with operator card and admin-gated sections +- `frontend/src/routes/more/templates/+page.svelte` - Template list with CRUD and DataTable +- `frontend/src/routes/more/structures/+page.svelte` - Blind structure list with wizard integration +- `frontend/src/routes/more/settings/+page.svelte` - Venue settings with theme toggle and operator management +- `frontend/src/routes/more/audit/+page.svelte` - Filterable audit log with detail overlay and undo + +## Decisions Made +- DataTable typed interface data requires cast to `Record[]` (consistent with existing players page pattern) +- Structure wizard uses geometric ratio for blind escalation: `finalBB/startBB^(1/n)` with nice-number rounding +- Blind structure editor uses move up/down buttons for reorder (no drag-and-drop per Phase 1 constraint) +- Theme toggle writes `data-theme` attribute directly on `documentElement` for immediate CSS variable switch + +## Deviations from Plan + +### Auto-fixed Issues + +**1. [Rule 1 - Bug] DataTable type compatibility** +- **Found during:** Task N2 (template/structure/audit pages) +- **Issue:** DataTable expects `Record[]` but typed interfaces lack index signatures +- **Fix:** Cast data arrays with `as unknown as Record[]` (matches pre-existing pattern) +- **Files modified:** templates/+page.svelte, structures/+page.svelte, audit/+page.svelte +- **Verification:** svelte-check passes with 0 errors +- **Committed in:** 59badcb (Task N2 commit) + +--- + +**Total deviations:** 1 auto-fixed (1 bug) +**Impact on plan:** Type cast is the established DataTable pattern. No scope creep. + +## Issues Encountered +- Task N1 files (OvalTable, TableListView, BalancingPanel, tables/+page) were already implemented and committed in prior plan 01-11 run. Content was verified to match Plan N1 spec. No changes needed. + +## User Setup Required + +None - no external service configuration required. + +## Next Phase Readiness +- All 5 main tabs (Overview, Players, Tables, Financials, More) now have full implementations +- Template management ready for API integration when backend serves building block data +- Structure wizard ready for backend wizard API integration +- Phase 1 frontend is complete pending remaining plans (11, 12) + +## Self-Check: PASSED + +All 12 key files verified present. Both commit hashes (e7da206, 59badcb) verified in git log. + +--- +*Phase: 01-tournament-engine* +*Completed: 2026-03-01*