docs(01-10): complete SvelteKit Frontend Scaffold plan

- SUMMARY.md with all accomplishments and deviations
- STATE.md updated with plan 10 position and decisions
- ROADMAP.md updated with plan progress
- REQUIREMENTS.md: UI-05, UI-06 marked complete

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Mikkel Georgsen 2026-03-01 03:57:51 +01:00
parent ae90d9bfae
commit ae596f2722
3 changed files with 195 additions and 14 deletions

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@ -217,8 +217,8 @@ Requirements for Phase 1 (Development Focus: Live Tournament Management). Each m
- [ ] **UI-02**: Floating Action Button (FAB) for quick actions (Bust, Buy In, Rebuy, Add-On, Pause/Resume) - [ ] **UI-02**: Floating Action Button (FAB) for quick actions (Bust, Buy In, Rebuy, Add-On, Pause/Resume)
- [ ] **UI-03**: Persistent header showing clock, level, blinds, player count - [ ] **UI-03**: Persistent header showing clock, level, blinds, player count
- [ ] **UI-04**: Desktop/laptop sidebar navigation with wider content area - [ ] **UI-04**: Desktop/laptop sidebar navigation with wider content area
- [ ] **UI-05**: Catppuccin Mocha dark theme (default) and Latte light theme - [x] **UI-05**: Catppuccin Mocha dark theme (default) and Latte light theme
- [ ] **UI-06**: 48px minimum touch targets, press-state animations, loading states - [x] **UI-06**: 48px minimum touch targets, press-state animations, loading states
- [ ] **UI-07**: Toast notifications (success, info, warning, error) with auto-dismiss - [ ] **UI-07**: Toast notifications (success, info, warning, error) with auto-dismiss
- [ ] **UI-08**: Data tables with sort, sticky header, search/filter, swipe actions (mobile) - [ ] **UI-08**: Data tables with sort, sticky header, search/filter, swipe actions (mobile)
@ -369,8 +369,8 @@ Which phases cover which requirements. Updated during roadmap reorganization.
| UI-02 | Phase 1 | Pending | | UI-02 | Phase 1 | Pending |
| UI-03 | Phase 1 | Pending | | UI-03 | Phase 1 | Pending |
| UI-04 | Phase 1 | Pending | | UI-04 | Phase 1 | Pending |
| UI-05 | Phase 1 | Pending | | UI-05 | Phase 1 | Complete |
| UI-06 | Phase 1 | Pending | | UI-06 | Phase 1 | Complete |
| UI-07 | Phase 1 | Pending | | UI-07 | Phase 1 | Pending |
| UI-08 | Phase 1 | Pending | | UI-08 | Phase 1 | Pending |
| DISP-01 | Phase 2 | Pending | | DISP-01 | Phase 2 | Pending |

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@ -1,3 +1,16 @@
---
gsd_state_version: 1.0
milestone: v1.0
milestone_name: milestone
status: unknown
last_updated: "2026-03-01T02:56:58.721Z"
progress:
total_phases: 1
completed_phases: 0
total_plans: 14
completed_plans: 3
---
# Project State # Project State
## Project Reference ## Project Reference
@ -10,28 +23,28 @@ See: .planning/PROJECT.md (updated 2026-02-28)
## Current Position ## Current Position
Phase: 1 of 7 (Tournament Engine) Phase: 1 of 7 (Tournament Engine)
Plan: 2 of 14 in current phase Plan: 5 of 14 in current phase
Status: Executing Phase 1 Status: Executing Phase 1
Last activity: 2026-03-01 — Completed Plan A (Project Scaffold + Core Infrastructure) and Plan B (Database Schema + Migrations) Last activity: 2026-03-01 — Completed Plan D (Clock Engine)
Progress: [█░░░░░░░░░] 14% Progress: [███░░░░░░░] 29%
## Performance Metrics ## Performance Metrics
**Velocity:** **Velocity:**
- Total plans completed: 2 - Total plans completed: 3
- Average duration: 12min - Average duration: 10min
- Total execution time: 0.42 hours - Total execution time: 0.50 hours
**By Phase:** **By Phase:**
| Phase | Plans | Total | Avg/Plan | | Phase | Plans | Total | Avg/Plan |
|-------|-------|-------|----------| |-------|-------|-------|----------|
| 01-tournament-engine | 2 | 25min | 12min | | 01-tournament-engine | 3 | 30min | 10min |
**Recent Trend:** **Recent Trend:**
- Last 5 plans: 01-01 (15min), 01-02 (10min) - Last 5 plans: 01-01 (15min), 01-02 (10min), 01-10 (5min)
- Trend: starting - Trend: accelerating
*Updated after each plan completion* *Updated after each plan completion*
@ -53,6 +66,9 @@ Recent decisions affecting current work:
- [01-02]: go-libsql requires single-statement Exec — migration runner splits SQL files into individual statements - [01-02]: go-libsql requires single-statement Exec — migration runner splits SQL files into individual statements
- [01-02]: go-libsql PRAGMA handling is inconsistent — use QueryRow for journal_mode, execPragma helper for others - [01-02]: go-libsql PRAGMA handling is inconsistent — use QueryRow for journal_mode, execPragma helper for others
- [01-02]: Force single DB connection during migrations (SetMaxOpenConns(1)) for table visibility - [01-02]: Force single DB connection during migrations (SetMaxOpenConns(1)) for table visibility
- [01-10]: ESM type:module required in package.json for SvelteKit/Vite compatibility
- [01-10]: frontend/build/ tracked in git (not gitignored) for go:embed
- [01-10]: Catppuccin colors defined as CSS custom properties rather than @catppuccin/palette JS package
### Pending Todos ### Pending Todos
@ -70,5 +86,5 @@ None yet.
## Session Continuity ## Session Continuity
Last session: 2026-03-01 Last session: 2026-03-01
Stopped at: Completed 01-01-PLAN.md (Project Scaffold + Core Infrastructure) Stopped at: Completed 01-10-PLAN.md (SvelteKit Frontend Scaffold + Theme + Clients)
Resume file: None Resume file: None

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@ -0,0 +1,165 @@
---
phase: 01-tournament-engine
plan: 10
subsystem: ui
tags: [sveltekit, svelte5, catppuccin, websocket, spa, typescript]
# Dependency graph
requires:
- phase: 01-tournament-engine
provides: Go binary scaffold with embed.go, WebSocket hub, JWT auth middleware
provides:
- SvelteKit SPA scaffold with adapter-static and SPA fallback
- Catppuccin Mocha/Latte CSS theme with semantic color tokens
- WebSocket client with auto-reconnect and exponential backoff
- HTTP API client with JWT auth and 401 redirect
- Auth state store (Svelte 5 runes) with localStorage persistence
- Tournament state store (Svelte 5 runes) with WS message routing
- PIN login page with numpad and 48px touch targets
- Makefile frontend target for real SvelteKit build
affects: [01-11, 01-13, 01-14]
# Tech tracking
tech-stack:
added: [sveltekit, svelte5, adapter-static, vite, typescript, catppuccin]
patterns: [svelte5-runes-state, spa-mode-no-ssr, css-custom-properties-theming, ws-reconnect-backoff, api-client-with-auth]
key-files:
created:
- frontend/package.json
- frontend/svelte.config.js
- frontend/vite.config.ts
- frontend/tsconfig.json
- frontend/src/app.html
- frontend/src/app.css
- frontend/src/lib/theme/catppuccin.css
- frontend/src/lib/ws.ts
- frontend/src/lib/api.ts
- frontend/src/lib/stores/auth.svelte.ts
- frontend/src/lib/stores/tournament.svelte.ts
- frontend/src/routes/+layout.ts
- frontend/src/routes/+layout.svelte
- frontend/src/routes/+page.svelte
- frontend/src/routes/login/+page.svelte
modified:
- Makefile
key-decisions:
- "Added type:module to package.json for ESM compatibility with SvelteKit/Vite"
- "Build output (frontend/build/) tracked in git for go:embed — not gitignored"
- "Catppuccin colors defined as CSS custom properties with semantic mappings rather than using @catppuccin/palette JS package"
patterns-established:
- "Svelte 5 runes: class-based state with $state/$derived, exported as singletons"
- "CSS custom properties: --ctp-* for raw colors, --color-* for semantic usage"
- "WebSocket: singleton client with event handlers and auto-reconnect"
- "API client: auto-detect base URL, auto-attach JWT, 401 clears auth"
- "48px minimum touch targets via CSS (.touch-target, button, role=button)"
requirements-completed: [UI-05, UI-06]
# Metrics
duration: 5min
completed: 2026-03-01
---
# Plan 10: SvelteKit Frontend Scaffold + Theme + Clients Summary
**SvelteKit SPA with Catppuccin Mocha dark theme, WebSocket/HTTP clients, Svelte 5 runes state stores, and PIN login page**
## Performance
- **Duration:** 5 min
- **Started:** 2026-03-01T02:49:15Z
- **Completed:** 2026-03-01T02:54:37Z
- **Tasks:** 1 (single compound task with 8 sub-items)
- **Files modified:** 43
## Accomplishments
- SvelteKit project initialized with adapter-static SPA mode, builds to frontend/build/
- Catppuccin Mocha (dark) and Latte (light) themes with 26 base colors + semantic tokens + poker-specific colors
- WebSocket client with exponential backoff reconnect (1s-30s), connection state tracking, message routing
- HTTP API client with auto JWT auth, 401 redirect to login, typed error handling
- Auth state (Svelte 5 runes) with localStorage persistence, role-based access checks
- Tournament state (Svelte 5 runes) handles clock, players, tables, financials, activity, rankings, balance
- PIN login page with large numpad buttons, masked dot display, keyboard support, error states
- Makefile updated: `make frontend` runs real SvelteKit build, `make all` builds frontend then Go binary
## Task Commits
Each task was committed atomically:
1. **Task J1: Initialize SvelteKit project with theme, WS client, API client, stores, login page, Makefile** - `47e1f19` (feat)
## Files Created/Modified
- `frontend/package.json` - SvelteKit project config with ESM type
- `frontend/svelte.config.js` - adapter-static with SPA fallback
- `frontend/vite.config.ts` - Vite config with SvelteKit plugin
- `frontend/tsconfig.json` - TypeScript config extending SvelteKit
- `frontend/src/app.html` - HTML shell with data-theme="mocha"
- `frontend/src/app.css` - Reset, touch targets, scrollbars, utilities
- `frontend/src/lib/theme/catppuccin.css` - Mocha/Latte themes with semantic tokens
- `frontend/src/lib/ws.ts` - WebSocket client with reconnect and backoff
- `frontend/src/lib/api.ts` - HTTP API client with JWT auth
- `frontend/src/lib/stores/auth.svelte.ts` - Auth state with localStorage
- `frontend/src/lib/stores/tournament.svelte.ts` - Tournament state with WS message handling
- `frontend/src/routes/+layout.ts` - SPA mode (prerender=true, ssr=false)
- `frontend/src/routes/+layout.svelte` - Root layout importing app.css
- `frontend/src/routes/+page.svelte` - Home page with auth redirect
- `frontend/src/routes/login/+page.svelte` - PIN login page with numpad
- `Makefile` - Updated frontend target for real SvelteKit build
## Decisions Made
- Used CSS custom properties for Catppuccin instead of @catppuccin/palette JS package — simpler, no runtime dependency, works with data-theme attribute switching
- Added `"type": "module"` to package.json — required for ESM-only SvelteKit/Vite packages
- frontend/build/ tracked in git (not gitignored) — required by Go's embed.go for go:embed directive
- Defined all Catppuccin colors directly in CSS rather than importing from npm — avoids build complexity and runtime overhead
## Deviations from Plan
### Auto-fixed Issues
**1. [Rule 3 - Blocking] Added "type": "module" to package.json**
- **Found during:** Task J1 (SvelteKit build)
- **Issue:** Vite build failed with "This package is ESM only but it was tried to load by require"
- **Fix:** Added `"type": "module"` to frontend/package.json
- **Files modified:** frontend/package.json
- **Verification:** `npm run build` succeeds
- **Committed in:** 47e1f19
**2. [Rule 3 - Blocking] Ran svelte-kit sync before build**
- **Found during:** Task J1 (SvelteKit build)
- **Issue:** tsconfig.json extends .svelte-kit/tsconfig.json which doesn't exist until sync runs
- **Fix:** `npx svelte-kit sync` generates the .svelte-kit/ directory
- **Files modified:** None (generated files in .svelte-kit/ are gitignored)
- **Verification:** Build succeeds without tsconfig warning
- **Committed in:** 47e1f19
---
**Total deviations:** 2 auto-fixed (2 blocking)
**Impact on plan:** Both fixes necessary for build to succeed. No scope creep.
## Issues Encountered
- `make all` fails at Go build step due to pre-existing undefined types in `internal/server/routes/templates.go` — this is from incomplete Plan I (Template CRUD), not related to this plan's changes. `make frontend` works correctly.
- Go binary not available in sandbox PATH — located at /usr/local/go/bin/go. Does not affect frontend build.
- Skipped `@catppuccin/palette` npm dependency — defined colors directly in CSS for zero runtime overhead.
## User Setup Required
None - no external service configuration required.
## Next Phase Readiness
- Frontend scaffold ready for Plan M (Layout Shell) and Plan N (Feature Views)
- WebSocket client ready to connect once backend WS hub is active
- API client ready for all CRUD operations once endpoints are implemented
- Auth state ready for PIN login once auth endpoint exists
- All Svelte 5 runes patterns established for future components
## Self-Check: PASSED
All 17 key files verified present. Commit 47e1f19 verified in git log.
---
*Phase: 01-tournament-engine*
*Completed: 2026-03-01*