docs(01-10): complete SvelteKit Frontend Scaffold plan
- SUMMARY.md with all accomplishments and deviations - STATE.md updated with plan 10 position and decisions - ROADMAP.md updated with plan progress - REQUIREMENTS.md: UI-05, UI-06 marked complete Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@ -217,8 +217,8 @@ Requirements for Phase 1 (Development Focus: Live Tournament Management). Each m
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- [ ] **UI-02**: Floating Action Button (FAB) for quick actions (Bust, Buy In, Rebuy, Add-On, Pause/Resume)
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- [ ] **UI-02**: Floating Action Button (FAB) for quick actions (Bust, Buy In, Rebuy, Add-On, Pause/Resume)
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- [ ] **UI-03**: Persistent header showing clock, level, blinds, player count
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- [ ] **UI-03**: Persistent header showing clock, level, blinds, player count
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- [ ] **UI-04**: Desktop/laptop sidebar navigation with wider content area
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- [ ] **UI-04**: Desktop/laptop sidebar navigation with wider content area
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- [ ] **UI-05**: Catppuccin Mocha dark theme (default) and Latte light theme
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- [x] **UI-05**: Catppuccin Mocha dark theme (default) and Latte light theme
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- [ ] **UI-06**: 48px minimum touch targets, press-state animations, loading states
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- [x] **UI-06**: 48px minimum touch targets, press-state animations, loading states
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- [ ] **UI-07**: Toast notifications (success, info, warning, error) with auto-dismiss
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- [ ] **UI-07**: Toast notifications (success, info, warning, error) with auto-dismiss
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- [ ] **UI-08**: Data tables with sort, sticky header, search/filter, swipe actions (mobile)
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- [ ] **UI-08**: Data tables with sort, sticky header, search/filter, swipe actions (mobile)
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@ -369,8 +369,8 @@ Which phases cover which requirements. Updated during roadmap reorganization.
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| UI-02 | Phase 1 | Pending |
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| UI-02 | Phase 1 | Pending |
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| UI-03 | Phase 1 | Pending |
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| UI-03 | Phase 1 | Pending |
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| UI-04 | Phase 1 | Pending |
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| UI-04 | Phase 1 | Pending |
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| UI-05 | Phase 1 | Pending |
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| UI-05 | Phase 1 | Complete |
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| UI-06 | Phase 1 | Pending |
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| UI-06 | Phase 1 | Complete |
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| UI-07 | Phase 1 | Pending |
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| UI-07 | Phase 1 | Pending |
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| UI-08 | Phase 1 | Pending |
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| UI-08 | Phase 1 | Pending |
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| DISP-01 | Phase 2 | Pending |
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| DISP-01 | Phase 2 | Pending |
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@ -1,3 +1,16 @@
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---
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gsd_state_version: 1.0
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milestone: v1.0
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milestone_name: milestone
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status: unknown
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last_updated: "2026-03-01T02:56:58.721Z"
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progress:
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total_phases: 1
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completed_phases: 0
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total_plans: 14
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completed_plans: 3
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---
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# Project State
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# Project State
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## Project Reference
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## Project Reference
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@ -10,28 +23,28 @@ See: .planning/PROJECT.md (updated 2026-02-28)
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## Current Position
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## Current Position
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Phase: 1 of 7 (Tournament Engine)
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Phase: 1 of 7 (Tournament Engine)
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Plan: 2 of 14 in current phase
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Plan: 5 of 14 in current phase
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Status: Executing Phase 1
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Status: Executing Phase 1
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Last activity: 2026-03-01 — Completed Plan A (Project Scaffold + Core Infrastructure) and Plan B (Database Schema + Migrations)
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Last activity: 2026-03-01 — Completed Plan D (Clock Engine)
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Progress: [█░░░░░░░░░] 14%
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Progress: [███░░░░░░░] 29%
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## Performance Metrics
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## Performance Metrics
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**Velocity:**
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**Velocity:**
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- Total plans completed: 2
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- Total plans completed: 3
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- Average duration: 12min
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- Average duration: 10min
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- Total execution time: 0.42 hours
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- Total execution time: 0.50 hours
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**By Phase:**
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**By Phase:**
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| Phase | Plans | Total | Avg/Plan |
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| Phase | Plans | Total | Avg/Plan |
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|-------|-------|-------|----------|
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|-------|-------|-------|----------|
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| 01-tournament-engine | 2 | 25min | 12min |
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| 01-tournament-engine | 3 | 30min | 10min |
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**Recent Trend:**
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**Recent Trend:**
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- Last 5 plans: 01-01 (15min), 01-02 (10min)
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- Last 5 plans: 01-01 (15min), 01-02 (10min), 01-10 (5min)
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- Trend: starting
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- Trend: accelerating
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*Updated after each plan completion*
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*Updated after each plan completion*
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@ -53,6 +66,9 @@ Recent decisions affecting current work:
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- [01-02]: go-libsql requires single-statement Exec — migration runner splits SQL files into individual statements
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- [01-02]: go-libsql requires single-statement Exec — migration runner splits SQL files into individual statements
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- [01-02]: go-libsql PRAGMA handling is inconsistent — use QueryRow for journal_mode, execPragma helper for others
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- [01-02]: go-libsql PRAGMA handling is inconsistent — use QueryRow for journal_mode, execPragma helper for others
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- [01-02]: Force single DB connection during migrations (SetMaxOpenConns(1)) for table visibility
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- [01-02]: Force single DB connection during migrations (SetMaxOpenConns(1)) for table visibility
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- [01-10]: ESM type:module required in package.json for SvelteKit/Vite compatibility
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- [01-10]: frontend/build/ tracked in git (not gitignored) for go:embed
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- [01-10]: Catppuccin colors defined as CSS custom properties rather than @catppuccin/palette JS package
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### Pending Todos
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### Pending Todos
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@ -70,5 +86,5 @@ None yet.
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## Session Continuity
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## Session Continuity
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Last session: 2026-03-01
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Last session: 2026-03-01
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Stopped at: Completed 01-01-PLAN.md (Project Scaffold + Core Infrastructure)
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Stopped at: Completed 01-10-PLAN.md (SvelteKit Frontend Scaffold + Theme + Clients)
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Resume file: None
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Resume file: None
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165
.planning/phases/01-tournament-engine/01-10-SUMMARY.md
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165
.planning/phases/01-tournament-engine/01-10-SUMMARY.md
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@ -0,0 +1,165 @@
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---
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phase: 01-tournament-engine
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plan: 10
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subsystem: ui
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tags: [sveltekit, svelte5, catppuccin, websocket, spa, typescript]
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# Dependency graph
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requires:
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- phase: 01-tournament-engine
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provides: Go binary scaffold with embed.go, WebSocket hub, JWT auth middleware
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provides:
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- SvelteKit SPA scaffold with adapter-static and SPA fallback
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- Catppuccin Mocha/Latte CSS theme with semantic color tokens
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- WebSocket client with auto-reconnect and exponential backoff
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- HTTP API client with JWT auth and 401 redirect
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- Auth state store (Svelte 5 runes) with localStorage persistence
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- Tournament state store (Svelte 5 runes) with WS message routing
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- PIN login page with numpad and 48px touch targets
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- Makefile frontend target for real SvelteKit build
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affects: [01-11, 01-13, 01-14]
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# Tech tracking
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tech-stack:
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added: [sveltekit, svelte5, adapter-static, vite, typescript, catppuccin]
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patterns: [svelte5-runes-state, spa-mode-no-ssr, css-custom-properties-theming, ws-reconnect-backoff, api-client-with-auth]
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key-files:
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created:
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- frontend/package.json
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- frontend/svelte.config.js
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- frontend/vite.config.ts
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- frontend/tsconfig.json
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- frontend/src/app.html
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- frontend/src/app.css
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- frontend/src/lib/theme/catppuccin.css
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- frontend/src/lib/ws.ts
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- frontend/src/lib/api.ts
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- frontend/src/lib/stores/auth.svelte.ts
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- frontend/src/lib/stores/tournament.svelte.ts
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- frontend/src/routes/+layout.ts
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- frontend/src/routes/+layout.svelte
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- frontend/src/routes/+page.svelte
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- frontend/src/routes/login/+page.svelte
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modified:
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- Makefile
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key-decisions:
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- "Added type:module to package.json for ESM compatibility with SvelteKit/Vite"
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- "Build output (frontend/build/) tracked in git for go:embed — not gitignored"
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- "Catppuccin colors defined as CSS custom properties with semantic mappings rather than using @catppuccin/palette JS package"
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patterns-established:
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- "Svelte 5 runes: class-based state with $state/$derived, exported as singletons"
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- "CSS custom properties: --ctp-* for raw colors, --color-* for semantic usage"
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- "WebSocket: singleton client with event handlers and auto-reconnect"
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- "API client: auto-detect base URL, auto-attach JWT, 401 clears auth"
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- "48px minimum touch targets via CSS (.touch-target, button, role=button)"
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requirements-completed: [UI-05, UI-06]
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# Metrics
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duration: 5min
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completed: 2026-03-01
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---
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# Plan 10: SvelteKit Frontend Scaffold + Theme + Clients Summary
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**SvelteKit SPA with Catppuccin Mocha dark theme, WebSocket/HTTP clients, Svelte 5 runes state stores, and PIN login page**
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## Performance
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- **Duration:** 5 min
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- **Started:** 2026-03-01T02:49:15Z
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- **Completed:** 2026-03-01T02:54:37Z
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- **Tasks:** 1 (single compound task with 8 sub-items)
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- **Files modified:** 43
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## Accomplishments
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- SvelteKit project initialized with adapter-static SPA mode, builds to frontend/build/
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- Catppuccin Mocha (dark) and Latte (light) themes with 26 base colors + semantic tokens + poker-specific colors
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- WebSocket client with exponential backoff reconnect (1s-30s), connection state tracking, message routing
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- HTTP API client with auto JWT auth, 401 redirect to login, typed error handling
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- Auth state (Svelte 5 runes) with localStorage persistence, role-based access checks
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- Tournament state (Svelte 5 runes) handles clock, players, tables, financials, activity, rankings, balance
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- PIN login page with large numpad buttons, masked dot display, keyboard support, error states
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- Makefile updated: `make frontend` runs real SvelteKit build, `make all` builds frontend then Go binary
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## Task Commits
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Each task was committed atomically:
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1. **Task J1: Initialize SvelteKit project with theme, WS client, API client, stores, login page, Makefile** - `47e1f19` (feat)
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## Files Created/Modified
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- `frontend/package.json` - SvelteKit project config with ESM type
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- `frontend/svelte.config.js` - adapter-static with SPA fallback
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- `frontend/vite.config.ts` - Vite config with SvelteKit plugin
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- `frontend/tsconfig.json` - TypeScript config extending SvelteKit
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- `frontend/src/app.html` - HTML shell with data-theme="mocha"
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- `frontend/src/app.css` - Reset, touch targets, scrollbars, utilities
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- `frontend/src/lib/theme/catppuccin.css` - Mocha/Latte themes with semantic tokens
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- `frontend/src/lib/ws.ts` - WebSocket client with reconnect and backoff
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- `frontend/src/lib/api.ts` - HTTP API client with JWT auth
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- `frontend/src/lib/stores/auth.svelte.ts` - Auth state with localStorage
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- `frontend/src/lib/stores/tournament.svelte.ts` - Tournament state with WS message handling
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- `frontend/src/routes/+layout.ts` - SPA mode (prerender=true, ssr=false)
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- `frontend/src/routes/+layout.svelte` - Root layout importing app.css
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- `frontend/src/routes/+page.svelte` - Home page with auth redirect
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- `frontend/src/routes/login/+page.svelte` - PIN login page with numpad
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- `Makefile` - Updated frontend target for real SvelteKit build
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## Decisions Made
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- Used CSS custom properties for Catppuccin instead of @catppuccin/palette JS package — simpler, no runtime dependency, works with data-theme attribute switching
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- Added `"type": "module"` to package.json — required for ESM-only SvelteKit/Vite packages
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- frontend/build/ tracked in git (not gitignored) — required by Go's embed.go for go:embed directive
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- Defined all Catppuccin colors directly in CSS rather than importing from npm — avoids build complexity and runtime overhead
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## Deviations from Plan
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### Auto-fixed Issues
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**1. [Rule 3 - Blocking] Added "type": "module" to package.json**
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- **Found during:** Task J1 (SvelteKit build)
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- **Issue:** Vite build failed with "This package is ESM only but it was tried to load by require"
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- **Fix:** Added `"type": "module"` to frontend/package.json
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- **Files modified:** frontend/package.json
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- **Verification:** `npm run build` succeeds
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- **Committed in:** 47e1f19
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**2. [Rule 3 - Blocking] Ran svelte-kit sync before build**
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- **Found during:** Task J1 (SvelteKit build)
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- **Issue:** tsconfig.json extends .svelte-kit/tsconfig.json which doesn't exist until sync runs
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- **Fix:** `npx svelte-kit sync` generates the .svelte-kit/ directory
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- **Files modified:** None (generated files in .svelte-kit/ are gitignored)
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- **Verification:** Build succeeds without tsconfig warning
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- **Committed in:** 47e1f19
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---
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**Total deviations:** 2 auto-fixed (2 blocking)
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**Impact on plan:** Both fixes necessary for build to succeed. No scope creep.
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## Issues Encountered
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- `make all` fails at Go build step due to pre-existing undefined types in `internal/server/routes/templates.go` — this is from incomplete Plan I (Template CRUD), not related to this plan's changes. `make frontend` works correctly.
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- Go binary not available in sandbox PATH — located at /usr/local/go/bin/go. Does not affect frontend build.
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- Skipped `@catppuccin/palette` npm dependency — defined colors directly in CSS for zero runtime overhead.
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## User Setup Required
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None - no external service configuration required.
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## Next Phase Readiness
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- Frontend scaffold ready for Plan M (Layout Shell) and Plan N (Feature Views)
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- WebSocket client ready to connect once backend WS hub is active
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- API client ready for all CRUD operations once endpoints are implemented
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- Auth state ready for PIN login once auth endpoint exists
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- All Svelte 5 runes patterns established for future components
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## Self-Check: PASSED
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All 17 key files verified present. Commit 47e1f19 verified in git log.
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---
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*Phase: 01-tournament-engine*
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*Completed: 2026-03-01*
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