- PlayerService with CRUD, FTS5 typeahead search, duplicate merge, CSV import
- CSV import safety limits: 10K rows, 20 columns, 1K chars/field
- QR code generation per player using skip2/go-qrcode library
- Tournament player operations: register, bust, undo bust
- TournamentPlayerDetail with computed investment, net result, action history
- RankingEngine derives positions from ordered bust-out list (never stored)
- RecalculateAllRankings for undo consistency
- All mutations record audit entries and broadcast via WebSocket
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Go module at github.com/felt-app/felt with go-libsql pinned to commit hash
- Full directory structure per research recommendations (cmd/leaf, internal/*, frontend/)
- Makefile with build, run, run-dev, test, frontend, all, clean targets
- LibSQL database with WAL mode, foreign keys, and embedded migration runner
- SvelteKit SPA stub served via go:embed
- Package stubs for all internal packages (server, nats, store, auth, clock, etc.)
- go build and go vet pass cleanly
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>