--- phase: 01-tournament-engine plan: 11 subsystem: ui tags: [sveltekit, svelte5, catppuccin, clock-display, financials, activity-feed, bubble-prize, chop-deal, websocket] # Dependency graph requires: - phase: 01-tournament-engine provides: Clock engine API (Plan D), Financial engine API (Plan F), Tournament lifecycle API (Plan I), UI shell with layout/header/FAB/toast/DataTable/WS client (Plan J/10/13) provides: - Overview tab with large clock display, break/pause overlays, player count, table balance status, financial summary, activity feed - Financials tab with prize pool breakdown, payout preview, bubble prize flow, chop/deal wizard, transaction list - ClockDisplay component with urgent pulse, hand-for-hand badge, next level preview, chip-up indicator - ActivityFeed component with type-specific icons/colors and relative timestamps - PrizePoolCard component with collapsible breakdown table - BubblePrize component with prominent button and preview redistribution flow - DealFlow component supporting ICM, chip chop, even chop, custom, and partial chop - TransactionList component with type filter chips, search, and swipe-to-undo - Extended tournament store types (ClockSnapshot, FinancialSummary, Transaction, Deal types) - Derived state: bustedPlayers, averageStack, totalChips affects: [01-14] # Tech tracking tech-stack: added: [] patterns: [clock-display-responsive-sizing, activity-feed-slide-animation, multi-step-wizard-flow, filter-chips-pattern, collapsible-card-pattern] key-files: created: - frontend/src/lib/components/ClockDisplay.svelte - frontend/src/lib/components/BlindInfo.svelte - frontend/src/lib/components/ActivityFeed.svelte - frontend/src/lib/components/PrizePoolCard.svelte - frontend/src/lib/components/TransactionList.svelte - frontend/src/lib/components/BubblePrize.svelte - frontend/src/lib/components/DealFlow.svelte modified: - frontend/src/routes/overview/+page.svelte - frontend/src/routes/financials/+page.svelte - frontend/src/lib/stores/tournament.svelte.ts key-decisions: - "ClockDisplay uses clamp(3rem, 12vw, 6rem) for responsive timer sizing across mobile/desktop" - "Unicode escapes in Svelte templates must use HTML entities (&#x...;) not JS escapes (\\u{...}) to avoid Svelte parser treating braces as expression blocks" - "BubblePrize is a standalone prominent button (not buried in menus) per CONTEXT.md requirement" - "DealFlow uses multi-step wizard pattern (type > input > review > confirm) for all 5 deal types" - "Transaction undo uses window.confirm for confirmation (not custom modal) matching touch-first simplicity" patterns-established: - "Multi-step wizard: state machine with step variable, each step renders different UI" - "Filter chips: scrollable horizontal row of toggleable buttons for data filtering" - "Collapsible card: button header with expand/collapse toggle and animated content" - "Activity feed: type-icon mapping function returns { icon, color } per entry type" requirements-completed: [CHIP-03, CHIP-04, MULTI-02] # Metrics duration: 8min completed: 2026-03-01 --- # Phase 01 Plan 11: Overview + Clock + Financials Views Summary **Overview tab with responsive clock display, real-time activity feed, and Financials tab with prize pool breakdown, bubble prize flow, ICM/custom chop-deal wizard, and filterable transaction list** ## Performance - **Duration:** 8 min - **Started:** 2026-03-01T07:15:06Z - **Completed:** 2026-03-01T07:23:35Z - **Tasks:** 2 - **Files modified:** 10 ## Accomplishments - Overview tab assembles all priority items from CONTEXT.md: large clock (40% viewport), break countdown, player count with avg stack, table balance status, financial summary card, activity feed - Financials tab with collapsible prize pool breakdown, payout preview table, prominent bubble prize button, 5-type chop/deal wizard, and filterable transaction list with swipe-to-undo - Extended tournament store with detailed clock fields (bb_ante, game_type, hand_for_hand, next level info), financial breakdown fields, Transaction type, and Deal types ## Task Commits Each task was committed atomically: 1. **Task K1: Overview tab with clock display and activity feed** - `e7da206` (feat) 2. **Task K2: Financials tab with prize pool, bubble prize, and chop/deal** - `5e18bbe` (feat) ## Files Created/Modified - `frontend/src/lib/components/ClockDisplay.svelte` - Large countdown timer with break/pause overlays, urgent pulse, next level preview - `frontend/src/lib/components/BlindInfo.svelte` - Time-to-break countdown display - `frontend/src/lib/components/ActivityFeed.svelte` - Recent actions with type icons, relative timestamps, slide-in animation - `frontend/src/lib/components/PrizePoolCard.svelte` - Collapsible prize pool breakdown with rake and guarantee - `frontend/src/lib/components/TransactionList.svelte` - DataTable-based transaction list with type filter and swipe undo - `frontend/src/lib/components/BubblePrize.svelte` - Prominent bubble prize button with preview redistribution flow - `frontend/src/lib/components/DealFlow.svelte` - Multi-step chop/deal wizard (ICM, chip chop, even, custom, partial) - `frontend/src/routes/overview/+page.svelte` - Full overview page with all priority components - `frontend/src/routes/financials/+page.svelte` - Full financials page with all sub-components - `frontend/src/lib/stores/tournament.svelte.ts` - Extended types and derived state properties ## Decisions Made - ClockDisplay uses `clamp(3rem, 12vw, 6rem)` for responsive timer sizing that adapts to screen width - Unicode escapes in Svelte HTML templates require HTML entities (`&#x...;`) instead of JS escapes (`\u{...}`) because Svelte parser treats `{` as expression start - BubblePrize placed as prominent standalone button per CONTEXT.md ("not buried in menus") - DealFlow implements state-machine wizard pattern for clean multi-step flows - Transaction undo uses `window.confirm()` for simplicity in a touch-first TD interface ## Deviations from Plan ### Auto-fixed Issues **1. [Rule 3 - Blocking] Fixed Svelte template unicode escape parsing** - **Found during:** Task K2 (BubblePrize and DealFlow components) - **Issue:** `\u{1F3C6}` in Svelte template HTML was parsed as `\u` + Svelte expression `{1F3C6}`, causing "Identifier directly after number" errors - **Fix:** Replaced all `\u{...}` in HTML template sections with HTML entities `&#x...;` - **Files modified:** BubblePrize.svelte, DealFlow.svelte - **Verification:** svelte-check passes with 0 errors - **Committed in:** 5e18bbe (Task K2 commit) --- **Total deviations:** 1 auto-fixed (1 blocking) **Impact on plan:** Trivial syntax fix required for Svelte template compatibility. No scope creep. ## Issues Encountered None beyond the unicode escape fix above. ## User Setup Required None - no external service configuration required. ## Next Phase Readiness - Overview and Financials tabs are fully built and reactive from WebSocket state - All components ready for real-time data from the Go backend - Plan 14 (integration/action flows) can wire up the FAB actions to these views - Pre-existing type errors in BuyInFlow.svelte and players page are from other plans and unrelated ## Self-Check: PASSED All 10 files verified present. Both commit hashes (e7da206, 5e18bbe) verified in git log. svelte-check: 0 errors. --- *Phase: 01-tournament-engine* *Completed: 2026-03-01*