- 12 ICM tests: exact/Monte Carlo, validation, performance, convergence - 6 chop/deal tests: chip chop, even chop, custom, partial, positions, tournament end - 9 tournament unit tests: template creation, overrides, start validation, auto-close, multi-tournament, state aggregation - 4 integration tests: full lifecycle, deal workflow, cancel, pause/resume - Fix integration test DB concurrency with file-based DB + WAL mode Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
581 lines
18 KiB
Go
581 lines
18 KiB
Go
package tournament
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import (
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"context"
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"database/sql"
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"os"
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"testing"
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_ "github.com/tursodatabase/go-libsql"
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"github.com/felt-app/felt/internal/audit"
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"github.com/felt-app/felt/internal/clock"
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"github.com/felt-app/felt/internal/template"
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)
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func setupTestDB(t *testing.T) *sql.DB {
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t.Helper()
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if os.Getenv("CGO_ENABLED") == "0" {
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t.Skip("requires CGO for libsql")
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}
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dbName := "file:" + t.Name() + "?mode=memory"
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db, err := sql.Open("libsql", dbName)
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if err != nil {
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t.Fatalf("open test db: %v", err)
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}
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t.Cleanup(func() { db.Close() })
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stmts := []string{
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`CREATE TABLE IF NOT EXISTS venue_settings (
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id INTEGER PRIMARY KEY CHECK (id = 1),
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venue_name TEXT NOT NULL DEFAULT '',
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currency_code TEXT NOT NULL DEFAULT 'DKK',
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currency_symbol TEXT NOT NULL DEFAULT 'kr',
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rounding_denomination INTEGER NOT NULL DEFAULT 5000,
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receipt_mode TEXT NOT NULL DEFAULT 'digital',
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timezone TEXT NOT NULL DEFAULT 'Europe/Copenhagen',
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS chip_sets (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name TEXT NOT NULL,
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is_builtin INTEGER NOT NULL DEFAULT 0,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS blind_structures (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name TEXT NOT NULL,
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is_builtin INTEGER NOT NULL DEFAULT 0,
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game_type_default TEXT NOT NULL DEFAULT 'nlhe',
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notes TEXT NOT NULL DEFAULT '',
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS blind_levels (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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structure_id INTEGER NOT NULL,
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position INTEGER NOT NULL,
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level_type TEXT NOT NULL DEFAULT 'round',
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game_type TEXT NOT NULL DEFAULT 'nlhe',
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small_blind INTEGER NOT NULL DEFAULT 0,
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big_blind INTEGER NOT NULL DEFAULT 0,
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ante INTEGER NOT NULL DEFAULT 0,
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bb_ante INTEGER NOT NULL DEFAULT 0,
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duration_seconds INTEGER NOT NULL DEFAULT 0,
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chip_up_denomination_value INTEGER,
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notes TEXT,
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UNIQUE(structure_id, position)
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)`,
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`CREATE TABLE IF NOT EXISTS payout_structures (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name TEXT NOT NULL,
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is_builtin INTEGER NOT NULL DEFAULT 0,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS payout_brackets (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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structure_id INTEGER NOT NULL,
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min_entries INTEGER NOT NULL,
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max_entries INTEGER NOT NULL
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)`,
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`CREATE TABLE IF NOT EXISTS payout_tiers (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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bracket_id INTEGER NOT NULL,
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position INTEGER NOT NULL,
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percentage_basis_points INTEGER NOT NULL
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)`,
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`CREATE TABLE IF NOT EXISTS buyin_configs (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name TEXT NOT NULL,
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buyin_amount INTEGER NOT NULL DEFAULT 0,
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starting_chips INTEGER NOT NULL DEFAULT 0,
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rake_total INTEGER NOT NULL DEFAULT 0,
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bounty_amount INTEGER NOT NULL DEFAULT 0,
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bounty_chip INTEGER NOT NULL DEFAULT 0,
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rebuy_allowed INTEGER NOT NULL DEFAULT 0,
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rebuy_cost INTEGER NOT NULL DEFAULT 0,
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rebuy_chips INTEGER NOT NULL DEFAULT 0,
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rebuy_rake INTEGER NOT NULL DEFAULT 0,
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rebuy_limit INTEGER NOT NULL DEFAULT 0,
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rebuy_level_cutoff INTEGER,
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rebuy_time_cutoff_seconds INTEGER,
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rebuy_chip_threshold INTEGER,
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addon_allowed INTEGER NOT NULL DEFAULT 0,
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addon_cost INTEGER NOT NULL DEFAULT 0,
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addon_chips INTEGER NOT NULL DEFAULT 0,
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addon_rake INTEGER NOT NULL DEFAULT 0,
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addon_level_start INTEGER,
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addon_level_end INTEGER,
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reentry_allowed INTEGER NOT NULL DEFAULT 0,
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reentry_limit INTEGER NOT NULL DEFAULT 0,
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late_reg_level_cutoff INTEGER,
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late_reg_time_cutoff_seconds INTEGER,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS rake_splits (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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buyin_config_id INTEGER NOT NULL,
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category TEXT NOT NULL,
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amount INTEGER NOT NULL DEFAULT 0,
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UNIQUE(buyin_config_id, category)
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)`,
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`CREATE TABLE IF NOT EXISTS tournament_templates (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name TEXT NOT NULL,
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description TEXT NOT NULL DEFAULT '',
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chip_set_id INTEGER NOT NULL,
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blind_structure_id INTEGER NOT NULL,
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payout_structure_id INTEGER NOT NULL,
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buyin_config_id INTEGER NOT NULL,
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points_formula_id INTEGER,
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min_players INTEGER NOT NULL DEFAULT 2,
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max_players INTEGER,
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early_signup_bonus_chips INTEGER NOT NULL DEFAULT 0,
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early_signup_cutoff TEXT,
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punctuality_bonus_chips INTEGER NOT NULL DEFAULT 0,
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is_pko INTEGER NOT NULL DEFAULT 0,
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is_builtin INTEGER NOT NULL DEFAULT 0,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS tournaments (
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id TEXT PRIMARY KEY,
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name TEXT NOT NULL,
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template_id INTEGER,
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chip_set_id INTEGER NOT NULL DEFAULT 1,
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blind_structure_id INTEGER NOT NULL DEFAULT 1,
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payout_structure_id INTEGER NOT NULL DEFAULT 1,
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buyin_config_id INTEGER NOT NULL,
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points_formula_id INTEGER,
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status TEXT NOT NULL DEFAULT 'created',
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min_players INTEGER NOT NULL DEFAULT 2,
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max_players INTEGER,
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early_signup_bonus_chips INTEGER NOT NULL DEFAULT 0,
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early_signup_cutoff TEXT,
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punctuality_bonus_chips INTEGER NOT NULL DEFAULT 0,
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is_pko INTEGER NOT NULL DEFAULT 0,
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current_level INTEGER NOT NULL DEFAULT 0,
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clock_state TEXT NOT NULL DEFAULT 'stopped',
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clock_remaining_ns INTEGER NOT NULL DEFAULT 0,
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total_elapsed_ns INTEGER NOT NULL DEFAULT 0,
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hand_for_hand INTEGER NOT NULL DEFAULT 0,
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started_at INTEGER,
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ended_at INTEGER,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS players (
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id TEXT PRIMARY KEY,
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name TEXT NOT NULL,
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nickname TEXT,
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email TEXT,
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phone TEXT,
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photo_url TEXT,
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notes TEXT,
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custom_fields TEXT,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS tournament_players (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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tournament_id TEXT NOT NULL,
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player_id TEXT NOT NULL,
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status TEXT NOT NULL DEFAULT 'registered',
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seat_table_id INTEGER,
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seat_position INTEGER,
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buy_in_at INTEGER,
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bust_out_at INTEGER,
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bust_out_order INTEGER,
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finishing_position INTEGER,
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current_chips INTEGER NOT NULL DEFAULT 0,
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rebuys INTEGER NOT NULL DEFAULT 0,
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addons INTEGER NOT NULL DEFAULT 0,
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reentries INTEGER NOT NULL DEFAULT 0,
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bounty_value INTEGER NOT NULL DEFAULT 0,
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bounties_collected INTEGER NOT NULL DEFAULT 0,
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prize_amount INTEGER NOT NULL DEFAULT 0,
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points_awarded INTEGER NOT NULL DEFAULT 0,
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early_signup_bonus_applied INTEGER NOT NULL DEFAULT 0,
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punctuality_bonus_applied INTEGER NOT NULL DEFAULT 0,
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hitman_player_id TEXT,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0,
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UNIQUE(tournament_id, player_id)
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)`,
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`CREATE TABLE IF NOT EXISTS transactions (
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id TEXT PRIMARY KEY,
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tournament_id TEXT NOT NULL,
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player_id TEXT NOT NULL,
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type TEXT NOT NULL,
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amount INTEGER NOT NULL DEFAULT 0,
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chips INTEGER NOT NULL DEFAULT 0,
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operator_id TEXT NOT NULL DEFAULT '',
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receipt_data TEXT,
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undone INTEGER NOT NULL DEFAULT 0,
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undone_by TEXT,
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metadata TEXT,
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created_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS tables (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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tournament_id TEXT NOT NULL,
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name TEXT NOT NULL,
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seat_count INTEGER NOT NULL DEFAULT 9,
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dealer_button_position INTEGER,
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is_active INTEGER NOT NULL DEFAULT 1,
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hand_completed INTEGER NOT NULL DEFAULT 0,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS audit_entries (
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id TEXT PRIMARY KEY,
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tournament_id TEXT,
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timestamp INTEGER NOT NULL,
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operator_id TEXT NOT NULL DEFAULT 'system',
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action TEXT NOT NULL,
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target_type TEXT NOT NULL,
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target_id TEXT NOT NULL,
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previous_state TEXT,
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new_state TEXT,
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metadata TEXT,
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undone_by TEXT
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)`,
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`CREATE TABLE IF NOT EXISTS operators (
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id TEXT PRIMARY KEY,
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name TEXT NOT NULL,
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pin_hash TEXT NOT NULL,
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role TEXT NOT NULL DEFAULT 'floor',
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active INTEGER NOT NULL DEFAULT 1,
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created_at INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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)`,
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`CREATE TABLE IF NOT EXISTS chip_denominations (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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chip_set_id INTEGER NOT NULL,
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value INTEGER NOT NULL,
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color_hex TEXT NOT NULL DEFAULT '#FFFFFF',
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label TEXT NOT NULL DEFAULT '',
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sort_order INTEGER NOT NULL DEFAULT 0
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)`,
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// Seed data
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`INSERT OR IGNORE INTO venue_settings (id, venue_name, currency_code, currency_symbol, rounding_denomination)
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VALUES (1, 'Test Venue', 'DKK', 'kr', 100)`,
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`INSERT OR IGNORE INTO chip_sets (id, name) VALUES (1, 'Standard')`,
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`INSERT OR IGNORE INTO chip_denominations (chip_set_id, value, color_hex, label, sort_order)
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VALUES (1, 25, '#FFFFFF', '25', 1)`,
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`INSERT OR IGNORE INTO blind_structures (id, name) VALUES (1, 'Standard')`,
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`INSERT OR IGNORE INTO blind_levels (structure_id, position, level_type, game_type, small_blind, big_blind, ante, bb_ante, duration_seconds, notes)
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VALUES (1, 1, 'round', 'nlhe', 100, 200, 0, 0, 600, '')`,
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`INSERT OR IGNORE INTO blind_levels (structure_id, position, level_type, game_type, small_blind, big_blind, ante, bb_ante, duration_seconds, notes)
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VALUES (1, 2, 'round', 'nlhe', 200, 400, 0, 0, 600, '')`,
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`INSERT OR IGNORE INTO payout_structures (id, name) VALUES (1, 'Standard')`,
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`INSERT OR IGNORE INTO buyin_configs (id, name, buyin_amount, starting_chips, rake_total)
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VALUES (1, 'Standard', 50000, 10000, 5000)`,
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`INSERT OR IGNORE INTO tournament_templates (id, name, chip_set_id, blind_structure_id, payout_structure_id, buyin_config_id, min_players, is_pko)
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VALUES (1, 'Friday Night Turbo', 1, 1, 1, 1, 3, 0)`,
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}
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for _, stmt := range stmts {
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if _, err := db.Exec(stmt); err != nil {
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t.Fatalf("exec schema stmt: %v\nStmt: %s", err, stmt)
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}
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}
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return db
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}
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func newTestService(t *testing.T, db *sql.DB) *Service {
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t.Helper()
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trail := audit.NewTrail(db, nil)
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registry := clock.NewRegistry(nil)
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templates := template.NewTournamentTemplateService(db)
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return NewService(db, registry, nil, nil, nil, nil, nil, templates, trail, nil)
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}
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func TestCreateFromTemplate(t *testing.T) {
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db := setupTestDB(t)
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svc := newTestService(t, db)
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ctx := context.Background()
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tournament, err := svc.CreateFromTemplate(ctx, 1, TournamentOverrides{
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Name: "My Test Tournament",
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})
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if err != nil {
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t.Fatalf("create from template: %v", err)
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}
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if tournament.Name != "My Test Tournament" {
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t.Errorf("expected name 'My Test Tournament', got '%s'", tournament.Name)
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}
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if tournament.Status != StatusCreated {
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t.Errorf("expected status 'created', got '%s'", tournament.Status)
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}
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if tournament.TemplateID == nil || *tournament.TemplateID != 1 {
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t.Error("template_id should be 1")
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}
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if tournament.ChipSetID != 1 {
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t.Errorf("chip_set_id should be 1, got %d", tournament.ChipSetID)
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}
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if tournament.BlindStructureID != 1 {
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t.Errorf("blind_structure_id should be 1, got %d", tournament.BlindStructureID)
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}
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if tournament.MinPlayers != 3 {
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t.Errorf("min_players should be 3 (from template), got %d", tournament.MinPlayers)
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}
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}
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func TestCreateFromTemplate_WithOverrides(t *testing.T) {
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db := setupTestDB(t)
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svc := newTestService(t, db)
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ctx := context.Background()
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minPlayers := 5
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tournament, err := svc.CreateFromTemplate(ctx, 1, TournamentOverrides{
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Name: "Custom Name",
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MinPlayers: &minPlayers,
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})
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if err != nil {
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t.Fatalf("create: %v", err)
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}
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if tournament.Name != "Custom Name" {
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t.Errorf("expected name override, got '%s'", tournament.Name)
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}
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if tournament.MinPlayers != 5 {
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t.Errorf("expected min_players override 5, got %d", tournament.MinPlayers)
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}
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}
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func TestCreateFromTemplate_NotFound(t *testing.T) {
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db := setupTestDB(t)
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svc := newTestService(t, db)
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ctx := context.Background()
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_, err := svc.CreateFromTemplate(ctx, 9999, TournamentOverrides{})
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if err != ErrTemplateNotFound {
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t.Errorf("expected ErrTemplateNotFound, got %v", err)
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}
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}
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func TestStartTournament_RequiresMinPlayers(t *testing.T) {
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db := setupTestDB(t)
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svc := newTestService(t, db)
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ctx := context.Background()
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tournament, err := svc.CreateFromTemplate(ctx, 1, TournamentOverrides{
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Name: "Min Players Test",
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})
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if err != nil {
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t.Fatalf("create: %v", err)
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}
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// Add a table
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_, _ = db.Exec(
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`INSERT INTO tables (tournament_id, name, seat_count, is_active) VALUES (?, 'Table 1', 9, 1)`,
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tournament.ID,
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)
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// Try to start without enough players (min is 3 from template)
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err = svc.StartTournament(ctx, tournament.ID)
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if err != ErrMinPlayersNotMet {
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t.Errorf("expected ErrMinPlayersNotMet, got %v", err)
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}
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}
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func TestAutoCloseWhenOnePlayerRemains(t *testing.T) {
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db := setupTestDB(t)
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svc := newTestService(t, db)
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ctx := context.Background()
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// Create tournament directly in DB as running
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tournamentID := "auto-close-test"
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_, _ = db.Exec(
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`INSERT INTO tournaments (id, name, buyin_config_id, payout_structure_id, status, min_players)
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VALUES (?, 'Auto Close Test', 1, 1, 'running', 2)`,
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tournamentID,
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)
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// Add 2 players
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_, _ = db.Exec(`INSERT INTO players (id, name) VALUES ('p1', 'Alice')`)
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_, _ = db.Exec(`INSERT INTO players (id, name) VALUES ('p2', 'Bob')`)
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_, _ = db.Exec(
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`INSERT INTO tournament_players (tournament_id, player_id, status, current_chips) VALUES (?, 'p1', 'active', 10000)`,
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tournamentID,
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)
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_, _ = db.Exec(
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`INSERT INTO tournament_players (tournament_id, player_id, status, current_chips) VALUES (?, 'p2', 'busted', 0)`,
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tournamentID,
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)
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// Check auto close -- 1 active player should trigger end
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err := svc.CheckAutoClose(ctx, tournamentID)
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if err != nil {
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t.Fatalf("check auto close: %v", err)
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}
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// Verify tournament is completed
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var status string
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if err := db.QueryRow("SELECT status FROM tournaments WHERE id = ?", tournamentID).Scan(&status); err != nil {
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t.Fatalf("query: %v", err)
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}
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if status != StatusCompleted {
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t.Errorf("expected status 'completed', got '%s'", status)
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}
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}
|
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|
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func TestMultipleTournamentsRunIndependently(t *testing.T) {
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db := setupTestDB(t)
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svc := newTestService(t, db)
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ctx := context.Background()
|
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// Create two tournaments from the same template
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t1, err := svc.CreateFromTemplate(ctx, 1, TournamentOverrides{Name: "Tournament A"})
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if err != nil {
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t.Fatalf("create t1: %v", err)
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}
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t2, err := svc.CreateFromTemplate(ctx, 1, TournamentOverrides{Name: "Tournament B"})
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if err != nil {
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t.Fatalf("create t2: %v", err)
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}
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// Verify they have different IDs
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if t1.ID == t2.ID {
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t.Error("tournaments should have different IDs")
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}
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// Verify they can be loaded independently
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detail1, err := svc.GetTournament(ctx, t1.ID)
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if err != nil {
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t.Fatalf("get t1: %v", err)
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}
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detail2, err := svc.GetTournament(ctx, t2.ID)
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if err != nil {
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t.Fatalf("get t2: %v", err)
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}
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if detail1.Tournament.Name != "Tournament A" {
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t.Errorf("t1 name mismatch: %s", detail1.Tournament.Name)
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}
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if detail2.Tournament.Name != "Tournament B" {
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t.Errorf("t2 name mismatch: %s", detail2.Tournament.Name)
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}
|
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|
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// Add players to only t1
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_, _ = db.Exec(`INSERT OR IGNORE INTO players (id, name) VALUES ('p-multi-1', 'Player 1')`)
|
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_, _ = db.Exec(
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`INSERT INTO tournament_players (tournament_id, player_id, status, current_chips) VALUES (?, 'p-multi-1', 'active', 10000)`,
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t1.ID,
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)
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// t1 should have 1 player, t2 should have 0
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d1, _ := svc.GetTournament(ctx, t1.ID)
|
|
d2, _ := svc.GetTournament(ctx, t2.ID)
|
|
|
|
if d1.Players.Total != 1 {
|
|
t.Errorf("t1 should have 1 player, got %d", d1.Players.Total)
|
|
}
|
|
if d2.Players.Total != 0 {
|
|
t.Errorf("t2 should have 0 players, got %d", d2.Players.Total)
|
|
}
|
|
}
|
|
|
|
func TestTournamentStateAggregation(t *testing.T) {
|
|
db := setupTestDB(t)
|
|
svc := newTestService(t, db)
|
|
|
|
ctx := context.Background()
|
|
|
|
tournament, err := svc.CreateFromTemplate(ctx, 1, TournamentOverrides{Name: "State Test"})
|
|
if err != nil {
|
|
t.Fatalf("create: %v", err)
|
|
}
|
|
|
|
// Get state
|
|
state, err := svc.GetTournamentState(ctx, tournament.ID)
|
|
if err != nil {
|
|
t.Fatalf("get state: %v", err)
|
|
}
|
|
|
|
// Verify all components are present
|
|
if state.Tournament.ID != tournament.ID {
|
|
t.Error("state should include tournament data")
|
|
}
|
|
if state.Players.Total != 0 {
|
|
t.Errorf("expected 0 players, got %d", state.Players.Total)
|
|
}
|
|
}
|
|
|
|
func TestMultiManagerListActive(t *testing.T) {
|
|
db := setupTestDB(t)
|
|
svc := newTestService(t, db)
|
|
multi := NewMultiManager(svc)
|
|
|
|
ctx := context.Background()
|
|
|
|
// Create tournaments with different statuses
|
|
_, _ = db.Exec(
|
|
`INSERT INTO tournaments (id, name, buyin_config_id, payout_structure_id, status, min_players)
|
|
VALUES ('t-active-1', 'Active 1', 1, 1, 'running', 2)`,
|
|
)
|
|
_, _ = db.Exec(
|
|
`INSERT INTO tournaments (id, name, buyin_config_id, payout_structure_id, status, min_players)
|
|
VALUES ('t-active-2', 'Active 2', 1, 1, 'paused', 2)`,
|
|
)
|
|
_, _ = db.Exec(
|
|
`INSERT INTO tournaments (id, name, buyin_config_id, payout_structure_id, status, min_players)
|
|
VALUES ('t-done', 'Done', 1, 1, 'completed', 2)`,
|
|
)
|
|
|
|
active, err := multi.ListActiveTournaments(ctx)
|
|
if err != nil {
|
|
t.Fatalf("list active: %v", err)
|
|
}
|
|
|
|
// Should include running and paused, not completed
|
|
if len(active) != 2 {
|
|
t.Errorf("expected 2 active tournaments, got %d", len(active))
|
|
}
|
|
}
|
|
|
|
func TestCreateManual(t *testing.T) {
|
|
db := setupTestDB(t)
|
|
svc := newTestService(t, db)
|
|
|
|
ctx := context.Background()
|
|
config := TournamentConfig{
|
|
Name: "Manual Tournament",
|
|
ChipSetID: 1,
|
|
BlindStructureID: 1,
|
|
PayoutStructureID: 1,
|
|
BuyinConfigID: 1,
|
|
MinPlayers: 4,
|
|
IsPKO: true,
|
|
}
|
|
|
|
tournament, err := svc.CreateManual(ctx, config)
|
|
if err != nil {
|
|
t.Fatalf("create manual: %v", err)
|
|
}
|
|
|
|
if tournament.Name != "Manual Tournament" {
|
|
t.Errorf("name mismatch: %s", tournament.Name)
|
|
}
|
|
if tournament.MinPlayers != 4 {
|
|
t.Errorf("min_players: %d", tournament.MinPlayers)
|
|
}
|
|
if !tournament.IsPKO {
|
|
t.Error("should be PKO")
|
|
}
|
|
if tournament.TemplateID != nil {
|
|
t.Error("manual tournament should have nil template_id")
|
|
}
|
|
}
|