Felt - Go/Svelte project
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Mikkel Georgsen 44b555db10 feat(01-12): implement Players tab with buy-in, bust-out, rebuy, add-on flows
- PlayerSearch: typeahead with 200ms debounce, 48px touch targets, recently active when empty
- BuyInFlow: 3-step wizard (search -> auto-seat preview -> confirm) with mini table diagram
- BustOutFlow: minimal-tap flow (table grid -> seat tap -> verify -> hitman select)
- PlayerDetail: full per-player tracking (status, chips, financials, history, undo buttons)
- RebuyFlow: quick 2-tap flow with pre-selected player support
- AddOnFlow: quick flow with mass add-on all option
- Players page: Active/Busted/All tabs, DataTable with search, swipe actions, overlay flows
- Layout: FAB actions wired to actual flows, clock pause/resume via API

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 08:23:09 +01:00
.planning docs(01-09): complete Tournament Lifecycle + Multi-Tournament + Chop/Deal plan 2026-03-01 08:14:00 +01:00
cmd/leaf feat(01-04): add clock warnings, API routes, tests, and server wiring 2026-03-01 03:56:23 +01:00
docs Initial docs/project description including financial models 2026-02-28 15:37:21 +01:00
frontend feat(01-12): implement Players tab with buy-in, bust-out, rebuy, add-on flows 2026-03-01 08:23:09 +01:00
internal fix(tests): use per-test in-memory DB to prevent shared state conflicts 2026-03-01 08:16:50 +01:00
.gitignore feat(01-01): initialize Go module, dependency tree, and project scaffold 2026-03-01 03:34:44 +01:00
go.mod feat(01-07): implement player CRUD, search, merge, CSV import, QR codes 2026-03-01 04:32:13 +01:00
go.sum feat(01-07): implement player CRUD, search, merge, CSV import, QR codes 2026-03-01 04:32:13 +01:00
Makefile feat(01-10): SvelteKit frontend scaffold with Catppuccin theme and clients 2026-03-01 03:54:29 +01:00