felt/internal
Mikkel Georgsen e947ab1c47 feat(01-08): implement table management, auto-seating, blueprints, and hand-for-hand
- TableService with CRUD, AssignSeat, AutoAssignSeat (fills evenly), MoveSeat, SwapSeats
- Dealer button tracking with SetDealerButton and AdvanceDealerButton (skips empty seats)
- Hand-for-hand mode with per-table completion tracking and clock integration
- BlueprintService with CRUD, SaveBlueprintFromTournament, CreateTablesFromBlueprint
- Migration 006 adds hand_for_hand_hand_number and hand_completed columns

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 04:10:28 +01:00
..
audit docs(01-05): complete Blind Structure + Chip Sets + Templates plan 2026-03-01 04:02:11 +01:00
auth feat(01-03): implement PIN auth routes, JWT HS256 enforcement, and auth tests 2026-03-01 03:59:05 +01:00
blind feat(01-05): add built-in templates, seed data, wizard tests, and template tests 2026-03-01 03:59:34 +01:00
clock feat(01-04): add clock warnings, API routes, tests, and server wiring 2026-03-01 03:56:23 +01:00
financial feat(01-01): initialize Go module, dependency tree, and project scaffold 2026-03-01 03:34:44 +01:00
nats feat(01-01): implement core infrastructure — NATS, LibSQL, WebSocket hub, HTTP server 2026-03-01 03:42:42 +01:00
player feat(01-01): initialize Go module, dependency tree, and project scaffold 2026-03-01 03:34:44 +01:00
seating feat(01-08): implement table management, auto-seating, blueprints, and hand-for-hand 2026-03-01 04:10:28 +01:00
server feat(01-03): implement PIN auth routes, JWT HS256 enforcement, and auth tests 2026-03-01 03:59:05 +01:00
store feat(01-08): implement table management, auto-seating, blueprints, and hand-for-hand 2026-03-01 04:10:28 +01:00
template feat(01-05): add built-in templates, seed data, wizard tests, and template tests 2026-03-01 03:59:34 +01:00
tournament feat(01-01): initialize Go module, dependency tree, and project scaffold 2026-03-01 03:34:44 +01:00