--- milestone: v1.3 audited: 2026-04-02T02:45:00Z status: tech_debt scores: requirements: 63/63 phases: 6/6 integration: 47/50 flows: 9/12 gaps: requirements: [] integration: - from: "server/src/routes/chat.ts" to: "server/src/services/pushService.ts" issue: "sendPushToAll never called — push notifications infrastructure complete but no trigger fires" requirements: [PWA-06] - from: "ui/src/components/MobileChatView.tsx" to: "ui/src/hooks/useOfflineQueue.ts" issue: "Mobile handleSend has no offline guard — messages fail instead of queuing" requirements: [PWA-01] - from: "ui/src/components/ChatPanel.tsx" to: "useStreamingChat" issue: "Path 1 (new conversation) never calls startStream — first message gets no agent response" requirements: [CHAT-01] flows: - name: "Push notification on agent response" breaks_at: "No call to sendPushToAll after streaming completes" - name: "Offline message queue on mobile" breaks_at: "MobileChatView.handleSend bypasses useOfflineQueue" - name: "New conversation streaming" breaks_at: "Path 1 handleSend sets activeConversationId but never calls startStream" tech_debt: - phase: 23-brainstormer-flow items: - "human_needed: 2 must-haves need manual verification (brainstormer UX flows)" - phase: 24-search-history-branching items: - "gaps_found: 1/4 success criteria unverified (search does not index file attachment names)" - phase: 25-file-system items: - "human_needed: 8 items need browser testing (drag-drop, paste, voice, git log)" - phase: 26-pwa-performance items: - "vendor-react chunk empty due to Vite plugin-react JSX runtime interaction" - "InstallPromptBanner only renders on desktop ChatPanel, not MobileChatView" - "NotificationPermissionPrompt only renders on desktop ChatPanel, not MobileChatView" nyquist: compliant_phases: [21, 22] partial_phases: [23, 26] missing_phases: [24, 25] overall: partial --- # Milestone v1.3 — Audit Report **Audited:** 2026-04-02 **Status:** tech_debt (all requirements checked, 3 integration gaps, accumulated debt) ## Requirements Coverage **Score:** 63/63 requirements checked in REQUIREMENTS.md All requirement IDs across phases 21-26 are marked `[x]` complete. ## Phase Verification Summary | Phase | Name | Status | Score | |-------|------|--------|-------| | 21 | Chat Foundation | passed | 13/13 | | 22 | Agent Streaming | passed | 28/28 | | 23 | Brainstormer Flow | human_needed | 13/15 | | 24 | Search, History & Branching | gaps_found | 3/4 | | 25 | File System | human_needed | 15/15 | | 26 | PWA & Performance | gaps_found | 8/10 | ## Cross-Phase Integration Issues ### 1. Push notifications never fire (PWA-06) `sendPushToAll` in pushService.ts is defined but never called from any server-side event handler. The SSE streaming endpoint in chat.ts completes without dispatching push. Infrastructure is complete; trigger is missing. ### 2. Mobile offline queue not wired (PWA-01 partial) `MobileChatView.tsx` does not use `useOfflineQueue` or `useOnlineStatus`. Its `handleSend` makes direct network calls with no offline guard. The `OfflineBanner`, `InstallPromptBanner`, and `NotificationPermissionPrompt` are also absent from the mobile layout. ### 3. New conversation streaming broken (CHAT-01 Path 1) After creating a new conversation, `ChatPanel` and `MobileChatView` set `activeConversationId` but never call `startStream`. The first message in any new conversation gets no agent response until the user sends a second message. ## Tech Debt Summary **Total:** 8 items across 4 phases - Phase 23: 2 human verification items pending - Phase 24: Search does not index file attachment names - Phase 25: 8 human verification items pending (drag-drop, paste, voice, git) - Phase 26: vendor-react chunk empty, install/notification prompts missing on mobile ## Nyquist Validation Coverage | Phase | VALIDATION.md | Compliant | |-------|---------------|-----------| | 21 | exists | true | | 22 | exists | true | | 23 | exists | false (partial) | | 24 | missing | — | | 25 | missing | — | | 26 | exists | false (partial) | ## Recommendation All 63 requirements are formally checked. The 3 integration gaps are real wiring bugs but are each a 5-15 line fix. The tech debt is manageable. Milestone can proceed to completion with these items tracked.