Fix spec review findings: data model gaps, API completeness, missing sections
- Add contributed_by_user_id + research_job_id to location_schedules (give-to-get audit trail) - Add reentry type field (reentry/rebuy/addon distinction) - Consistent minor currency unit annotations on all monetary columns - Add exchange_rate_to_home to sessions for cross-currency stats - Add timestamps to venue_profiles and location_schedules - Add missing API endpoints: GET session detail, DELETE endpoints, GET snapshots/reentries - Document 202 Accepted exceptions (auth, research approval are synchronous) - Add multipart/form-data upload flow documentation - Add tilt guard response contract - Add session status state machine diagram - Add currency conversion strategy - Add offline sync strategy (localStorage queue, last-write-wins) - Add API error response format and cursor pagination format - Add rate limiting on auth endpoints - Resolve Zustand vs Jotai → Zustand - Align Go version across docs Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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3 changed files with 134 additions and 24 deletions
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@ -26,7 +26,7 @@ Personal poker tracker for tournament players. Track ad-hoc home sessions, plan
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### Prerequisites
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- Go 1.22+
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- Go (latest stable)
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- Node.js 20+
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- PostgreSQL 16+
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- SearXNG instance (for AI research web search)
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@ -94,12 +94,14 @@ When tapping "Re-entry", the app calculates and displays: how many BBs you'll ge
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| venue_id | UUID | FK → venues |
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| day_of_week | INT | 0=Sunday, 1=Monday, etc. (nullable for "any day" default) |
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| default_game_type | TEXT | NLH, PLO, etc. |
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| default_buyin | INT | in minor currency unit |
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| default_buyin | INT | minor currency unit (cents/øre) |
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| default_currency | TEXT | DKK, PHP, USD, EUR, etc. |
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| default_gtd | INT | nullable |
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| starting_stack | INT | chips |
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| blind_structure | JSONB | array of {level, small, big, ante, duration_min} |
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| notes | TEXT | |
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| created_at | TIMESTAMPTZ | |
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| updated_at | TIMESTAMPTZ | |
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### Trips
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| Column | Type | Notes |
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@ -111,7 +113,7 @@ When tapping "Re-entry", the app calculates and displays: how many BBs you'll ge
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| country | TEXT | "Philippines" |
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| start_date | DATE | |
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| end_date | DATE | |
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| planned_budget | INT | soft ceiling |
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| planned_budget | INT | soft ceiling, minor currency unit (cents/øre) |
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| currency | TEXT | |
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| status | TEXT | planning / active / completed |
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| created_at | TIMESTAMPTZ | |
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@ -141,9 +143,9 @@ When tapping "Re-entry", the app calculates and displays: how many BBs you'll ge
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| time | TIME | |
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| event_code | TEXT | "#29A" etc. |
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| name | TEXT | |
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| buyin | INT | |
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| buyin | INT | minor currency unit (cents/øre) |
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| currency | TEXT | |
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| guarantee | INT | nullable |
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| guarantee | INT | nullable, minor currency unit |
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| format | TEXT | NLH, PLO, NLH PKO, etc. |
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| notes | TEXT | |
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| multi_day | BOOLEAN | |
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@ -151,7 +153,10 @@ When tapping "Re-entry", the app calculates and displays: how many BBs you'll ge
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| starting_stack | INT | nullable |
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| blind_structure | JSONB | nullable |
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| source | TEXT | "ai_research" / "manual" / "scraped" |
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| contributed_by_user_id | UUID | FK → users, never exposed via API (for audit/rollback) |
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| research_job_id | UUID | FK → research_jobs, nullable (traces provenance) |
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| created_at | TIMESTAMPTZ | |
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| updated_at | TIMESTAMPTZ | |
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### Sessions (the core table — every tournament/cash game played)
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| Column | Type | Notes |
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@ -166,15 +171,16 @@ When tapping "Re-entry", the app calculates and displays: how many BBs you'll ge
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| end_time | TIMESTAMPTZ | nullable (set when session ends) |
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| game_type | TEXT | NLH, PLO, etc. |
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| session_type | TEXT | tournament / cash |
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| buyin | INT | |
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| buyin | INT | minor currency unit (cents/øre) |
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| currency | TEXT | |
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| payout | INT | nullable |
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| payout | INT | nullable, minor currency unit |
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| finish_position | INT | nullable |
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| field_size | INT | nullable |
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| status | TEXT | registered / playing / busted / cashed / day2 / skipped |
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| late_reg | BOOLEAN | default false |
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| entry_level | INT | nullable — what level you joined at |
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| entry_blinds | TEXT | nullable — e.g. "100/200" |
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| exchange_rate_to_home | NUMERIC | nullable, snapshot of exchange rate at session creation for cross-currency stats |
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| notes | TEXT | |
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| created_at | TIMESTAMPTZ | |
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| updated_at | TIMESTAMPTZ | |
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@ -188,7 +194,8 @@ When tapping "Re-entry", the app calculates and displays: how many BBs you'll ge
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| level | INT | nullable |
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| blinds | TEXT | nullable — e.g. "200/400" |
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| stack_received | INT | nullable — chips received |
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| cost | INT | re-entry cost (may differ from original buyin) |
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| cost | INT | minor currency unit, inherits session's currency |
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| type | TEXT | reentry / rebuy / addon |
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### Session Snapshots
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| Column | Type | Notes |
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@ -236,6 +243,79 @@ When tapping "Re-entry", the app calculates and displays: how many BBs you'll ge
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| purpose | TEXT | research / snapshot |
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| created_at | TIMESTAMPTZ | |
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### Monetary Values
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All monetary amounts are stored as integers in **minor currency units** (cents, øre, centavos). This avoids floating-point precision issues. The `currency` column on the same row (or parent row for re-entries) determines the unit. Examples: 500 DKK = 50000, ₱8000 = 800000, $100 = 10000.
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### Currency Conversion Strategy
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Sessions are stored in their original currency. For cross-currency aggregation (stats, overall P&L), each session records the currency it was played in. Stats views aggregate within the same currency by default. A "home currency" user setting (e.g. DKK) enables a converted view where an exchange rate snapshot is stored at session creation time (`exchange_rate_to_home NUMERIC` on sessions, nullable). This is a best-effort convenience — not financial-grade precision.
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### Session Status State Machine
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```
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┌──────────┐
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│ upcoming │ (default for trip schedule entries)
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└────┬─────┘
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┌──────┼──────┐
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▼ │ ▼
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┌──────────┐ │ ┌─────────┐
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│registered│ │ │ skipped │
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└────┬─────┘ │ └─────────┘
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▼ │
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┌──────────┐ │
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│ playing │◄┘ (Home sessions start here)
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└──┬──┬──┬─┘
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│ │ │
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┌────┘ │ └────┐
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▼ ▼ ▼
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┌────────┐┌──────┐┌──────┐
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│ busted ││cashed││ day2 │
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└────────┘└──────┘└──┬───┘
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│
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▼
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┌──────────┐
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│ playing │ (day 2 resumes as playing)
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└──┬──┬───┘
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│ │
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┌────┘ └────┐
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▼ ▼
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┌────────┐ ┌──────┐
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│ busted │ │cashed│
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└────────┘ └──────┘
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```
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Any terminal state (busted, cashed, skipped) can be reset back to upcoming/playing via explicit user action (undo).
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### Offline Sync Strategy
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Single-user tool: last write wins. Mutations made while offline are queued in localStorage (ordered array of API calls). On reconnect (`navigator.onLine` event), the queue is replayed in order. If a replayed mutation fails (409 conflict), the client fetches fresh state from the server and reconciles. For the personal tool this is sufficient. SaaS multi-device sync would need vector clocks or CRDTs — documented in saas-considerations.md.
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### API Error Response Format
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All error responses use a consistent envelope:
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```json
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{
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"error": {
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"code": "VALIDATION_ERROR",
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"message": "buyin must be a positive integer"
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}
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}
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```
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HTTP status codes: 400 (validation), 401 (auth), 403 (forbidden), 404 (not found), 409 (conflict), 429 (rate limited), 500 (server error).
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### API Pagination Format
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All list endpoints use cursor-based pagination:
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```
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GET /api/v1/sessions?cursor=<opaque_string>&limit=50
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```
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Response includes `next_cursor` (null if no more results). Cursor is an opaque base64-encoded value (typically `created_at + id` for stable ordering).
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## Architecture
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```
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@ -280,13 +360,17 @@ The UI is always ahead of the database. No lag, ever.
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## API Design
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All endpoints versioned under `/api/v1/`. All write endpoints return `202 Accepted`. All list endpoints support cursor pagination + query param filters.
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All endpoints versioned under `/api/v1/`. All list endpoints support cursor pagination + query param filters.
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**Write semantics:** Most write endpoints return `202 Accepted` (fire-and-forget, processed via River). Exceptions that return synchronously: auth endpoints (must return tokens), and `POST /research/:id/approve` (returns `200` after writing, so the UI can immediately show approved data).
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**Uploads:** Endpoints that accept images (`/sessions/:id/snapshot`, `/research`, `/research/:id/refine`) accept `multipart/form-data`. Images are stored via the storage interface and an `uploads` record is created. The response includes the upload URL.
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```
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/api/v1/auth
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POST /register
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POST /login → JWT access token + refresh token (httpOnly cookie)
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POST /refresh → rotate tokens
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/api/v1/auth (synchronous — returns tokens directly)
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POST /register → 201 Created, returns JWT + refresh token
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POST /login → 200 OK, JWT access token + refresh token (httpOnly cookie)
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POST /refresh → 200 OK, rotate tokens
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/api/v1/me
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GET / → user profile + settings
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GET / → list (public + user's private)
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POST /
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PATCH /:id
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DELETE /:id → soft delete (private) or remove user's reference (public)
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/api/v1/venue-profiles
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GET / → user's venue defaults
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PUT /:venue_id/:dow → set/update default
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PUT /:venue_id → set/update default (body includes day_of_week, nullable for "any day")
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DELETE /:venue_id/:dow → remove a specific day's profile ("all" for the any-day default)
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/api/v1/sessions
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GET / → filterable: venue, trip, date range, buyin range, game type, status
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GET /:id → single session with nested reentries + snapshots + tilt guard data
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POST /
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PATCH /:id → status changes, payout, notes, end time
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POST /:id/reentry → add re-entry (triggers tilt guard response)
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POST /:id/snapshot → upload tournament screen photo + stack size
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DELETE /:id
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POST /:id/reentry → add re-entry/rebuy/addon (returns tilt guard calculation)
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GET /:id/reentries → list re-entries for a session
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POST /:id/snapshot → upload tournament screen photo + stack size (multipart/form-data)
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GET /:id/snapshots → list snapshots for a session (for trajectory chart)
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/api/v1/trips
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GET /
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POST /
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PATCH /:id
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DELETE /:id
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GET /:id/schedule → trip's tournament schedule
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/api/v1/schedule
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GET / → location schedules (query by location_key, date range)
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POST / → manually add schedule entry
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DELETE /:id
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/api/v1/research
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POST / → start AI research job
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POST / → start AI research job (multipart/form-data for images)
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GET /:id → job status + results
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POST /:id/refine → iterate with additional context/images
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POST /:id/approve → accept results → writes to venues + location_schedules
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POST /:id/refine → iterate with additional context/images (multipart/form-data)
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POST /:id/approve → 200 OK (synchronous) — writes to venues + location_schedules
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/api/v1/global-events
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GET / → browse scraped series (filterable by date, location)
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/api/v1/events
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GET /stream → SSE (research progress, sync confirmations)
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GET /stream → SSE (research progress, sync confirmations, snapshot OCR results)
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/api/v1/settings/models
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GET / → quick picks + full model list from provider API
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```
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**Tilt guard response** (returned by `POST /sessions/:id/reentry`):
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```json
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{
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"reentry_id": "uuid",
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"tilt_guard": {
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"cost": 50000,
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"stack_received": 10000,
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"current_blinds": "200/400",
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"bb_count": 25,
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"total_invested": 150000,
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"entry_count": 3,
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"break_even_cash": 150000
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}
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}
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```
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## AI Research System
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### Research Flow
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@ -405,7 +514,7 @@ The in-the-moment tool. Speed and touch-friendliness above all.
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- Today's venue suggestion (from venue profiles for this day of week)
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- Last 3-5 sessions as quick history
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- Tap "Log" → pick venue (favorites first, search others) → pre-filled from venue profile → confirm → live session
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- Active session: timer, big thumb-friendly action buttons (Rebuy, Add-on, Bust, Cash, Made Day 2, Snapshot)
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- Active session: timer, big thumb-friendly action buttons (Re-entry, Rebuy, Add-on, Bust, Cash, Made Day 2, Snapshot) — re-entry/rebuy/addon all tracked as separate types in session_reentries
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- Re-entry tilt guard modal before confirming re-entry
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- "Cash" → input payout + finish position → end session
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@ -468,6 +577,7 @@ The analysis and planning tool.
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- JWT access token (15 min) + refresh token (30 days, httpOnly cookie)
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- All queries scoped by user_id
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- No email verification (single user)
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- Basic rate limiting on auth endpoints: 5 attempts/min per IP (in-memory counter, even for personal tool — it's exposed to the internet)
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### Data Visibility Rules
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@ -503,7 +613,7 @@ The analysis and planning tool.
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- **Framer Motion** (animations)
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- **Recharts** (stats/charts)
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- **Workbox** (PWA/service worker)
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- **Zustand** or **Jotai** (lightweight state)
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- **Zustand** (lightweight state management)
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### Infrastructure
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- **Postgres** (10.5.0.109, database: pokertrip)
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@ -15,7 +15,7 @@ Read these before planning:
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## Tech Stack
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- **Backend**: Go, Chi (router), pgx (Postgres driver), sqlc (codegen), goose (migrations), River (Postgres-backed job queue), golang-jwt, bcrypt
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- **Frontend**: React + TypeScript, Vite, Tailwind CSS (Catppuccin Mocha palette), Framer Motion, Recharts, Workbox (PWA), Zustand or Jotai (state)
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- **Frontend**: React + TypeScript, Vite, Tailwind CSS (Catppuccin Mocha palette), Framer Motion, Recharts, Workbox (PWA), Zustand (state)
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- **Database**: PostgreSQL at `10.5.0.109:5432/pokertrip` (credentials in `.env`)
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- **AI**: OpenAI-compatible endpoint (OpenRouter/Requesty), self-hosted SearXNG for web search
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- **Deploy**: Single Go binary with embedded React frontend via `embed.FS`
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## Architecture Principles
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- Every write is fire-and-forget from the client (202 Accepted, River processes async)
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- Most writes are fire-and-forget from the client (202 Accepted, River processes async) — exceptions: auth (synchronous, returns tokens) and research approval (synchronous, returns 200 after write)
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- UI is always optimistic — never wait for DB confirmation
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- All data is user-scoped (ready for multi-tenant)
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- Storage interface abstraction (local filesystem now, S3-compatible later)
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