- SUMMARY.md with all accomplishments and deviation documentation - STATE.md updated: plan 8/14, 50% progress, decisions, session - ROADMAP.md updated: 7/14 plans complete - REQUIREMENTS.md: UI-01 through UI-04, UI-07, UI-08 marked complete Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
8.4 KiB
8.4 KiB
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| 01-tournament-engine | 13 | ui |
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5min | 2026-03-01 |
Plan 13: Layout Shell -- Header, Tabs, FAB, Toast, Data Table Summary
Mobile-first layout shell with persistent clock header, bottom tabs/desktop sidebar, expandable FAB, toast notifications, and generic sortable DataTable
Performance
- Duration: 5 min
- Started: 2026-03-01T03:07:29Z
- Completed: 2026-03-01T03:13:27Z
- Tasks: 1 (compound task with 9 sub-items)
- Files modified: 74
Accomplishments
- Persistent header fixed at top showing clock countdown (MM:SS), level number, blinds (SB/BB), ante, player count with red pulse animation in final 10s and PAUSED/BREAK badges
- Mobile bottom tab bar (5 tabs: Overview, Players, Tables, Financials, More) with 48px touch targets, hidden on desktop
- Desktop sidebar (>=768px) with vertical navigation replacing bottom tabs, active item highlight with accent border
- Floating Action Button expanding to Bust/Buy In/Rebuy/Add-On/Pause-Resume with backdrop dismiss and ESC key support
- Toast notification system using Svelte 5 runes: success (3s), info (4s), warning (5s), error (8s) with auto-dismiss, color-coded using Catppuccin palette
- Reusable DataTable component: sortable columns (asc/desc), sticky header, search/filter across all columns, mobile swipe actions, skeleton loading, empty state, responsive column hiding
- Multi-tournament tab selector: horizontal scrollable tabs with status dot indicators, fast switching without re-fetch
- Loading components: spinner (sm/md/lg), skeleton placeholder rows, full-page loading overlay
- Root layout shell with auth guard (redirect to /login if unauthenticated), responsive structure
Task Commits
Each task was committed atomically:
- Task M1: Implement layout shell -
7f91301(feat)
Files Created/Modified
frontend/src/lib/components/Header.svelte- Persistent header with clock, level, blinds, player countfrontend/src/lib/components/BottomTabs.svelte- Mobile bottom tab bar (5 tabs)frontend/src/lib/components/Sidebar.svelte- Desktop sidebar navigationfrontend/src/lib/components/FAB.svelte- Floating action button with expandable actionsfrontend/src/lib/components/Toast.svelte- Toast notification rendererfrontend/src/lib/components/DataTable.svelte- Generic sortable/searchable data tablefrontend/src/lib/components/TournamentTabs.svelte- Multi-tournament tab selectorfrontend/src/lib/components/Loading.svelte- Spinner, skeleton, full-page loadingfrontend/src/lib/stores/toast.svelte.ts- Toast state store (Svelte 5 runes)frontend/src/lib/stores/multi-tournament.svelte.ts- Multi-tournament routing statefrontend/src/routes/+layout.svelte- Root layout with auth guard and full shellfrontend/src/routes/+page.svelte- Redirect to /overviewfrontend/src/routes/overview/+page.svelte- Overview page with stats gridfrontend/src/routes/players/+page.svelte- Players page with DataTablefrontend/src/routes/tables/+page.svelte- Tables page with DataTablefrontend/src/routes/financials/+page.svelte- Financials page with finance cardsfrontend/src/routes/more/+page.svelte- Settings/logout page
Decisions Made
- Used
divwithrole="tablist"instead ofnavelement for bottom tabs to avoid Svelte a11y warning about non-interactive elements with interactive roles - FAB actions dispatched via callback prop (
onaction) to parent layout for centralized action routing (placeholder handlers until Plan N) - Multi-tournament state kept as a separate store from the singleton tournament state for clean separation of concerns
- DataTable uses
Record<string, unknown>with column render functions rather than TypeScript generics due to Svelte component prop constraints - Root page (
/) redirects to/overviewwithreplaceStateto avoid back-button issues
Deviations from Plan
Auto-fixed Issues
1. [Rule 1 - Bug] Fixed Svelte 5 event modifier syntax in DataTable
- Found during: Task M1 (build verification)
- Issue: Used Svelte 4 syntax
onclick|stopPropagationwhich is invalid in Svelte 5 - Fix: Changed to
onclick={(e) => { e.stopPropagation(); ... }}inline handler - Files modified: frontend/src/lib/components/DataTable.svelte
- Verification: Build succeeds
- Committed in:
7f91301
2. [Rule 1 - Bug] Fixed a11y violation: nav with role=tablist
- Found during: Task M1 (build verification)
- Issue: Svelte a11y check rejects interactive role on non-interactive
navelement - Fix: Changed
navtodivwithrole="tablist"for BottomTabs - Files modified: frontend/src/lib/components/BottomTabs.svelte
- Verification: Build succeeds without a11y warnings
- Committed in:
7f91301
Total deviations: 2 auto-fixed (2 bugs) Impact on plan: Both fixes necessary for build to succeed. No scope creep.
Issues Encountered
None beyond the auto-fixed build errors above.
User Setup Required
None - no external service configuration required.
Next Phase Readiness
- Layout shell complete and ready for Plan N (Feature Views: Overview, Players, Tables, Financials)
- All navigation routes exist with placeholder content
- DataTable component ready for use in player lists, table views, payout tables
- Toast system ready for action feedback (bust confirmation, rebuy success, etc.)
- FAB wired with placeholder handlers ready for Plan N to implement actual flows
Self-Check: PASSED
All 17 key files verified present. Commit 7f91301 verified in git log.
Phase: 01-tournament-engine Completed: 2026-03-01