nexus/.planning/phases/26-pwa-performance/26-02-PLAN.md

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Markdown

---
phase: 26-pwa-performance
plan: 02
type: execute
wave: 2
depends_on:
- 26-00
files_modified:
- ui/src/components/MobileChatView.tsx
- ui/src/components/PullToRefresh.tsx
- ui/src/components/ChatPanel.tsx
- ui/src/components/ChatConversationList.tsx
- ui/src/components/ChatInput.tsx
- ui/src/hooks/usePullToRefresh.ts
- ui/src/hooks/useMediaQuery.ts
autonomous: true
requirements:
- PWA-03
- PWA-04
- PWA-05
must_haves:
truths:
- "On screens < 768px, chat renders as a full-screen view, not a slide-in panel"
- "Mobile chat has a 48px header with back button, a sticky input bar at the bottom, and safe area padding"
- "Existing MobileBottomNav in Layout.tsx already provides global bottom navigation on mobile no new nav bar component needed"
- "Pulling down on the conversation list on mobile triggers a refresh after 64px threshold"
- "Chat input has minimum 44px touch targets on mobile and env(safe-area-inset-bottom) padding"
artifacts:
- path: "ui/src/components/MobileChatView.tsx"
provides: "Full-screen mobile chat layout"
min_lines: 40
- path: "ui/src/components/PullToRefresh.tsx"
provides: "Touch gesture wrapper for conversation list refresh"
min_lines: 40
- path: "ui/src/hooks/usePullToRefresh.ts"
provides: "Touch gesture logic (touchstart/touchmove/touchend)"
min_lines: 30
- path: "ui/src/hooks/useMediaQuery.ts"
provides: "Responsive breakpoint hook"
min_lines: 10
key_links:
- from: "ui/src/components/ChatPanel.tsx"
to: "ui/src/components/MobileChatView.tsx"
via: "Conditional render based on useMediaQuery('(min-width: 768px)')"
pattern: "MobileChatView"
- from: "ui/src/components/ChatConversationList.tsx"
to: "ui/src/components/PullToRefresh.tsx"
via: "PullToRefresh wrapper around conversation list on mobile"
pattern: "PullToRefresh"
---
<objective>
Create the responsive mobile layout: MobileChatView (full-screen chat on phones), PullToRefresh (conversation list gesture), and update ChatPanel/ChatInput for mobile-safe rendering.
NOTE: The global MobileBottomNav component already exists in Layout.tsx and provides bottom tab navigation (Dashboard, Issues, Create, Agents, Inbox) on all mobile pages. This plan does NOT create a new MobileNavBar — it leverages the existing global nav.
Purpose: Makes Nexus usable on phones and tablets with proper touch targets, safe area insets, and keyboard-aware layout (PWA-03, PWA-04, PWA-05).
Output: 2 new components, 2 new hooks, 3 updated components.
</objective>
<execution_context>
@$HOME/.claude/get-shit-done/workflows/execute-plan.md
@$HOME/.claude/get-shit-done/templates/summary.md
</execution_context>
<context>
@.planning/PROJECT.md
@.planning/ROADMAP.md
@.planning/STATE.md
@.planning/phases/26-pwa-performance/26-RESEARCH.md
@.planning/phases/26-pwa-performance/26-UI-SPEC.md
@ui/src/components/ChatPanel.tsx
@ui/src/components/ChatConversationList.tsx
@ui/src/components/ChatInput.tsx
@ui/src/components/SwipeToArchive.tsx
@ui/src/components/Layout.tsx
@ui/src/components/MobileBottomNav.tsx
<interfaces>
From ui/src/components/ChatPanel.tsx:
```typescript
export function ChatPanel()
// Uses: useChatPanel() for { activeConversationId, setActiveConversationId, ... }
// Uses: useChatMessages(), useStreamingChat(), useBrainstormerDefault(), useChatBookmarks()
// Uses: useChatFileUpload()
// Renders: ChatConversationList, ChatMessageList, ChatInput, ChatAgentSelector, etc.
// Layout class: "hidden md:flex overflow-hidden transition-[width] duration-100 ease-out flex-shrink-0 border-l border-border flex-col bg-background"
```
From ui/src/components/Layout.tsx (existing mobile nav):
```typescript
// Line 17: import { MobileBottomNav } from "./MobileBottomNav";
// Line 468: {isMobile && <MobileBottomNav visible={mobileNavVisible} />}
// MobileBottomNav is ALREADY wired into Layout globally — renders on all mobile pages
// Provides: Dashboard, Issues, Create, Agents, Inbox tabs
```
From ui/src/components/SwipeToArchive.tsx (touch gesture reference):
```typescript
interface SwipeToArchiveProps {
// Uses useRef for startX, useState for offset, native touch events
}
```
</interfaces>
</context>
<tasks>
<task type="auto">
<name>Task 1: Create useMediaQuery hook and PullToRefresh component</name>
<files>ui/src/hooks/useMediaQuery.ts, ui/src/hooks/usePullToRefresh.ts, ui/src/components/PullToRefresh.tsx</files>
<read_first>
- ui/src/components/SwipeToArchive.tsx
- ui/src/components/SwipeToArchive.test.tsx
- ui/src/components/MobileBottomNav.tsx
- .planning/phases/26-pwa-performance/26-UI-SPEC.md
- .planning/phases/26-pwa-performance/26-RESEARCH.md
</read_first>
<action>
1. Create `ui/src/hooks/useMediaQuery.ts`:
- Export `function useMediaQuery(query: string): boolean`
- Use `window.matchMedia(query)` with `addEventListener("change", ...)` for live updates
- Return `matches` state
- SSR-safe: default to `false` if `window` is undefined
2. Create `ui/src/hooks/usePullToRefresh.ts`:
- Export `function usePullToRefresh({ onRefresh, threshold = 64, maxPull = 96, enabled = true }: { onRefresh: () => void; threshold?: number; maxPull?: number; enabled?: boolean })`
- Use `useRef` for `startYRef` (touch start Y coordinate) and `containerRef` (scroll container)
- Use `useState` for `pullDistance` (current pull offset) and `isRefreshing` (loading state)
- Touch handlers (mirror SwipeToArchive.tsx convention — use native DOM events, not React synthetic):
a. `handleTouchStart`: only capture if `containerRef.current?.scrollTop === 0`; store `e.touches[0].clientY` in `startYRef`
b. `handleTouchMove`: calculate `dy = e.touches[0].clientY - startYRef.current`; if `dy > 0`, set `pullDistance` to `Math.min(dy, maxPull)`
c. `handleTouchEnd`: if `pullDistance >= threshold`, call `navigator.vibrate?.(10)` for haptic feedback, set `isRefreshing = true`, call `onRefresh()`, then reset; else reset `pullDistance` to 0
- Return `{ containerRef, pullDistance, isRefreshing, setIsRefreshing }`
- `useEffect` to attach/detach touch listeners on `containerRef.current`
3. Create `ui/src/components/PullToRefresh.tsx`:
- Props: `{ children: ReactNode; onRefresh: () => Promise<void> | void; enabled?: boolean }`
- Use `usePullToRefresh` hook internally
- Render a wrapper `div` with `ref={containerRef}` that contains:
a. A pull indicator div at the top: spinner (using a `Loader2` icon from lucide-react with `animate-spin`) that appears when `pullDistance > 0`, opacity scales with `pullDistance / threshold`
b. Text: show "Pull to refresh" when pulling, "Release to refresh" when `pullDistance >= 64`, spinner-only when `isRefreshing`
c. Children rendered below the indicator
- Spinner color: `text-primary` (uses `var(--primary)` per UI-SPEC)
- Spinner size: 24px (`w-6 h-6`)
NOTE: No MobileNavBar component is created. The existing MobileBottomNav in Layout.tsx already handles global mobile navigation.
</action>
<verify>
<automated>test -f ui/src/hooks/useMediaQuery.ts && test -f ui/src/hooks/usePullToRefresh.ts && test -f ui/src/components/PullToRefresh.tsx && echo "PASS"</automated>
</verify>
<acceptance_criteria>
- All 3 files exist
- `grep "useMediaQuery" ui/src/hooks/useMediaQuery.ts` shows the hook export
- `grep "threshold" ui/src/hooks/usePullToRefresh.ts` shows 64px default
- `grep "navigator.vibrate" ui/src/hooks/usePullToRefresh.ts` shows haptic feedback
- `pnpm --filter @paperclipai/ui build` succeeds
</acceptance_criteria>
<done>useMediaQuery hook, usePullToRefresh hook, and PullToRefresh component created with proper touch handling and haptic feedback.</done>
</task>
<task type="auto">
<name>Task 2: Create MobileChatView and wire ChatPanel for responsive layout</name>
<files>ui/src/components/MobileChatView.tsx, ui/src/components/ChatPanel.tsx, ui/src/components/ChatConversationList.tsx, ui/src/components/ChatInput.tsx</files>
<read_first>
- ui/src/components/ChatPanel.tsx
- ui/src/components/ChatConversationList.tsx
- ui/src/components/ChatInput.tsx
- ui/src/components/Layout.tsx
- ui/src/components/MobileBottomNav.tsx
- ui/src/hooks/useMediaQuery.ts
- .planning/phases/26-pwa-performance/26-UI-SPEC.md
</read_first>
<action>
1. Create `ui/src/components/MobileChatView.tsx`:
- Full-screen mobile chat layout component
- Props: same data props that ChatPanel passes to its children (activeConversationId, messages, streaming state, etc.) — extract what's needed by reading ChatPanel.tsx
- Layout structure:
a. Outer container: `fixed inset-0 z-40 flex flex-col bg-background`
b. Header: `h-12 flex items-center px-3 border-b border-border gap-2` containing:
- Back button: `<Button variant="ghost" size="icon">` with `ChevronLeft` icon and `aria-label="Back to conversations"`, calls `setActiveConversationId(null)` to return to conversation list
- Conversation title: `<span className="flex-1 truncate text-sm font-medium">` showing conversation title
- Agent selector icon button
c. Message list: `<div className="flex-1 overflow-y-auto">` — renders `ChatMessageList` (reuse existing)
d. Input bar: `<div className="sticky bottom-0 border-t border-border bg-background pb-[env(safe-area-inset-bottom)]">` — renders `ChatInput` (reuse existing)
- Height calculation: use `h-[100dvh]` on the outer container (NOT `100vh` — per RESEARCH Pitfall 3)
- Two views within MobileChatView:
a. When `activeConversationId` is null: show conversation list (full screen) wrapped in `PullToRefresh`. Add bottom padding `pb-16` to account for the existing MobileBottomNav at the bottom.
b. When `activeConversationId` is set: show header + message list + input (full screen, MobileBottomNav is hidden by Layout when chat is active via `mobileNavVisible` logic)
2. Update `ui/src/components/ChatPanel.tsx`:
- Import `useMediaQuery` from `../hooks/useMediaQuery`
- Import `MobileChatView` from `./MobileChatView`
- At the top of ChatPanel function body, add: `const isDesktop = useMediaQuery("(min-width: 768px)");`
- Conditional render: if `!isDesktop`, render `<MobileChatView />` passing all necessary props/context. If `isDesktop`, render existing desktop panel layout unchanged.
- The existing `"hidden md:flex"` class on the desktop container already hides it on mobile, but the explicit conditional ensures MobileChatView renders on mobile.
- Do NOT render any MobileNavBar — the global MobileBottomNav in Layout.tsx handles navigation.
3. Update `ui/src/components/ChatConversationList.tsx`:
- Import `PullToRefresh` from `./PullToRefresh`
- Import `useMediaQuery` from `../hooks/useMediaQuery`
- Wrap the ScrollArea content in `<PullToRefresh onRefresh={refetch} enabled={isMobile}>` where `refetch` is from `useChatConversations` and `isMobile = !useMediaQuery("(min-width: 768px)")`
- Each conversation list item already has adequate height but verify `min-h-[48px]` — add it if missing per UI-SPEC touch target rule
4. Update `ui/src/components/ChatInput.tsx`:
- Add `pb-[env(safe-area-inset-bottom)]` class to the outermost input container (only on mobile — use a conditional class or always apply since it's a no-op on desktop)
- Ensure the Send button has `min-h-[44px] min-w-[44px]` for touch target compliance
</action>
<verify>
<automated>grep -q "MobileChatView" ui/src/components/ChatPanel.tsx && grep -q "100dvh" ui/src/components/MobileChatView.tsx && grep -q "PullToRefresh" ui/src/components/ChatConversationList.tsx && grep -q "safe-area-inset-bottom" ui/src/components/ChatInput.tsx && echo "PASS"</automated>
</verify>
<acceptance_criteria>
- `MobileChatView.tsx` exists with `100dvh` height, back button with `aria-label="Back to conversations"`, sticky input bar with `safe-area-inset-bottom`
- `MobileChatView.tsx` does NOT render any MobileNavBar — relies on Layout's MobileBottomNav
- `MobileChatView.tsx` conversation list view has `pb-16` to account for MobileBottomNav
- `ChatPanel.tsx` imports and conditionally renders `MobileChatView` for mobile
- `ChatConversationList.tsx` wraps content in `PullToRefresh` for mobile
- `ChatInput.tsx` has `safe-area-inset-bottom` padding
- Send button has minimum 44px touch target
- `pnpm --filter @paperclipai/ui build` succeeds
</acceptance_criteria>
<done>MobileChatView renders full-screen chat on mobile, leveraging existing MobileBottomNav from Layout for navigation. ChatPanel conditionally renders mobile vs desktop. ChatConversationList has pull-to-refresh. ChatInput has safe area padding and proper touch targets.</done>
</task>
</tasks>
<verification>
- `pnpm --filter @paperclipai/ui build` succeeds
- MobileChatView uses `100dvh` not `100vh`
- No MobileNavBar component created — existing MobileBottomNav in Layout handles global mobile nav
- PullToRefresh triggers after 64px threshold
- ChatPanel conditionally renders MobileChatView on mobile
- Safe area insets applied on input bar
</verification>
<success_criteria>
Mobile responsive layout complete. Phone users see full-screen chat with pull-to-refresh and properly sized touch targets. Global MobileBottomNav (already in Layout) provides navigation across all pages. Desktop layout unchanged.
</success_criteria>
<output>
After completion, create `.planning/phases/26-pwa-performance/26-02-SUMMARY.md`
</output>